Lol opinion. Mythic acquisition is unbalanced as hell. Period.
Upping Alexandrites isn't a solution at all. Do you know what else is required to take on a Mythic? They'd need to throw the 'King' requirement out the window or throw them in a (NOT INFLATED FOR THE SAKE OF IT) BCNM that also counts as the kill, or make the deaths of them in Besieged count. They're not hard, but they aren't always up or slaughtered in Besieged and people have to wait days for them to respawn.For example, Mythics aren't as powerful in the traditional sense, but they generally have lower delays, and other bonuses, such as the Swords Convert bonus and the Yagrush's Divine Veil bonus. As for the length of time taken to upgrade - it's already been announced that Einherjar will be revamped - as will Salvage and Alexandrite drop rates will be upped.
Attacks that count as TP moves makes staggering unnecessarily hard. Period. I get that the system used behind the monsters in this game is a bit weird (and sometimes creative) but it takes no skill to stagger an iron giant, just hope and pray it doesn't attack when your spell or WS goes off.Why should Iron Giants be staggerable during regular attacks? How is it "unbalanced", why can't that just be "different"? Or as I like to call it - the smouldering remnants of a skill requirement (let me guess: "that's not skill, it's just an inconvenience" - same could be said about everything in the game.)
She has a lot of facts, not opinion, but based on some of your posts, I can see why you'd consider it opinions.As for the rest of your post.. I sum it all up as 'opinion' not necessarily globally accepted unbalance.


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