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  1. #21
    Player Jandel's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    20
    Quote Originally Posted by Edyth View Post
    • Garlaige Citadel's blockage is still in place, but Quicksand Caves now has a key item available to circumvent the doors there. Although Wings of the Goddess can be used to reach the other sides of Banishing Gates, free travel around Garlaige Citadel is still not possible. This is unbalanced because jobs with AF quests in Garlaige Citadel have a unique disadvantage.
    What about Eldieme doors? At last, with WOTG and Mandy quest you can go solo looking for a chest...
    You need a door-keeper to roam in those necropolis!
    (3)
    But the cat came back the very next day...

  2. #22
    Player
    Join Date
    Mar 2011
    Posts
    87
    Quote Originally Posted by Mifaco View Post
    Any BC can be defeated if you throw enough pets at it. I'd like to see pet HP reduced, or enmity shared with the master, so that SMNs would think twice before doing that 2k predator claws and encouraging more strategy.
    If I'm getting enmity for my avatars then I want to be able to do as much DMG as a WAR and BP every 10sec with no MP cost.
    (12)

  3. #23
    Player Transmit's Avatar
    Join Date
    Oct 2011
    Posts
    105
    Character
    Niloc
    World
    Asura
    Main Class
    BLU Lv 99
    Staggering Giants with insta-use WS's is fine. But trying to land an AM proc on them drives me insane. I don't think anyone would object if SE said Abyssea was getting VW style proc's, but at the same time I wouldnt bother fighting for it either as abysseas been done to death.
    (2)

  4. #24
    Player Duelle's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    658
    Quote Originally Posted by Genoxd View Post
    If I'm getting enmity for my avatars then I want to be able to do as much DMG as a WAR and BP every 10sec with no MP cost.
    No MP cost would be pushing it, but I agree with your sentiment. I'd reduce MP costs by probably 85% and remove perpetuation entirely. Give each BP its own cooldown, too. Not really outlandish to ask for more damage, specially considering that summoners before Garnet and Yuna were wielders of destructive force and respected damage dealers.
    (0)
    Last edited by Duelle; 04-14-2012 at 10:15 AM.
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line.

  5. #25
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,124
    Summoners are lucky to be accepted for the events they're currently used at. It's a highly underutilized job (along with a number of others) and underpowered at that. Summoners have to wait at least 45 seconds to do 2k damage, good DDs can do far more damage far more frequently.
    (1)

  6. #26
    Player Xantavia's Avatar
    Join Date
    Mar 2011
    Location
    Serpent General Wannabe
    Posts
    307
    Character
    Xantavia
    World
    Phoenix
    Main Class
    BLU Lv 99
    Quote Originally Posted by Kaisha View Post
    I don't get the Garlaige complaint. WOTG route gets you behind third gate, which leads to the area behind the first gate, and the glowing ??? for the mandy quest gets you behind the second gate, essentially allowing full access to the zone solo, given you bothered keep a flower or two in inventory.

    Sagheera wait time is getting reduced to once every JP midnight also, rather than conquest tally also, check the latest dev tracker posts.
    If was briefly mentioned, but those methods don't help if trying to do THF AF quests. You have to check several ??? on both sides of the gates, without zoning. Only way to finish is to get help opening the doors.

    OP, I disagree with the comment about Raise 3. It drops from a BCNM style fight, making it accessible to anybody with the seals at any time they want to attempt the fight. I was much more annoyed trying to get Quake (I eventually gave up and bought it).
    (1)

  7. #27
    Player Jamesy's Avatar
    Join Date
    Jul 2011
    Location
    Windurst
    Posts
    69
    Character
    Jamesy
    World
    Quetzalcoatl
    Main Class
    SCH Lv 99
    Quote Originally Posted by Insaniac View Post
    Most mythics are actually pretty beastly now. 3 minute OA3 equal the ability to spam really strong merit WSs and thats before considering utility enhancments. BLM is the best meteor staff in the game. SCH and RDM are terrible and maybe RNG? The rest are solid unless I am forgetting a stinker.
    Just saying you ar dumb if you think scholar's mythic is terrible or you just have no idea how the job or game works because scholars staff is 100% effective all the time since you can cast weather on yourself as well at 99 weather requirement is removed and macc mab is permenant full time.
    (0)

  8. #28
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by Jamesy View Post
    Just saying you ar dumb if you think scholar's mythic is terrible or you just have no idea how the job or game works because scholars staff is 100% effective all the time since you can cast weather on yourself as well at 99 weather requirement is removed and macc mab is permenant full time.
    Magic Attack and Accuracy are permanent at any level. The only thing affected by weather is the Enmity, and that's near useless. And to my knowledge, it's not removed at 99 either. 30 Magic Accuracy and 40 Magic Attack is nothing to brag about. It's about as good as HQ elemental staves, depending on your other gear. Trials staves blow it out of the water. SCH's mythic is near useless.
    (1)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  9. #29
    Player Jamesy's Avatar
    Join Date
    Jul 2011
    Location
    Windurst
    Posts
    69
    Character
    Jamesy
    World
    Quetzalcoatl
    Main Class
    SCH Lv 99
    Stats of hq elemental staves:
    +2 damage+15% acc+30 perp-3 rev damage-15% -30 +3

    Tupsimati at 99
    [Main] All Races DPS: 1552 DMG:104 Delay:402 Accuracy+30Magic Acc.+30 "Magic Atk. Bonus"+40Same elemental magic as weather:Enmity-20 "Omniscience" AfterglowAftermath: Inc. Mag. Acc./Mag. Atk.Occ. attacks twice or thrice LV 99 SCH

    Oh and the trial staves damage only goes up to +35%


    So if anything tupsimati is awesome and usefull inventory space saver unless on scholar you enjoy having your inventory space at 80/80 like mine is all the time
    (0)

  10. #30
    Player Insaniac's Avatar
    Join Date
    Mar 2011
    Posts
    1,003
    Character
    Insaniak
    World
    Lakshmi
    Main Class
    THF Lv 99
    Notsureiftroll.gif
    (1)
    ↓ Trolling sapling ↓

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