GoV and FoV are not concerned quests, reason why they
can be repeatable without Book checking they do not effect game balance. Therefore why I chose "Modes" on Dominion Ops, cause they
are concerned quests. We all know having to repeat a quest, we have to go back and talk with said NPC, having
Easy Option 1.) Normal Option 2.) Hard Option 3.). seems reasonable. Could even add a
Tough Option 4.) The tougher the better!
Example: (There might be something similar already, can't remember. Battle Trophies comes to mind...)
Talk to the Dominion Sergeant.
Option 4.) Kill ## Notorious Monsters. Reward ??? Title ???
It's just that 5 mobs is really to weak, we're walking back and forth
(laps) to NPC more then anything. Having to accomplish more for fewer
(laps) and upping the reward on Dominion Ops in
"Option's" as having to walk a bit and exploring more I would do it.
(well I can't speak for everyone but family, friends and myself.) I mean no one wants to post say, Page one just to kill 5 mobs (5mins/max) unless it's next to a Dominion Sergeant, having to go across the map to just walk back to the NPC to finish a quest seems
edit;pointless to much of a timesink. This could even put those camps that are never active,.. active cause we're going to be there longer.