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  1. #11
    Player Karbuncle's Avatar
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    Mar 2011
    Posts
    4,314
    You'll probably need no more than 1-2 Photos of Naul's to be honest.
    (0)

  2. #12
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by Texx-sylph View Post
    Hi,
    as i am starting my adventure as a SMN in Abyssea, i would like to know if there are any seals that i can solo by myself and, if yes, if i need some specific atma to solo 'em.
    You can quest all seals.
    (0)

  3. #13
    Player Texx-sylph's Avatar
    Join Date
    Jan 2012
    Location
    Italy
    Posts
    26
    Character
    Qoqqo
    World
    Sylph
    Main Class
    SMN Lv 99
    Yesterday i start making the zeni quest.
    i shooted only Lesser Colibri outside Al Zhabi.
    as a comment i receive the worste one ... but have back 360 zeni each o_O
    so seems that zeni points are 10x than prevoius. i took the item to pop Vulpangue @1k zeni and so i have still other pops ready. hope they do not need and have some luck on the first ^^

    just to give a small advice if you look @ the wiki....
    vulpangue do not seems to my experience so "easily tankable by garuda".
    my garuda died in less than 1 minute (my skill is, considering equip and merit 417) and i died twice. i dunno if i popped an angry one but... i don't think i can solo him. hits too hard for an avatar (tried both garuda and shiva). i'll re-try with a friend (bst or nin or thf i think).. or an evergreen pld as tank.. but is not soloable from a smn for my experience (2 pops)

    update: got my band. 1/3 (1 death, 1 no drop, then drop).
    funny thing. 2nd fight. me and a thf with th10. no drop
    3rd. me and a nini/dnc. th0. drop.
    (0)
    Last edited by Texx-sylph; 04-18-2012 at 08:49 PM. Reason: Vulpangue "fight" added

  4. #14
    Player Texx-sylph's Avatar
    Join Date
    Jan 2012
    Location
    Italy
    Posts
    26
    Character
    Qoqqo
    World
    Sylph
    Main Class
    SMN Lv 99
    Quote Originally Posted by Babekeke View Post
    Teekeselchen is easy if you do the quest to prevent his spikes, but even without, he shouldn't be a problem if you use ramuh or Titan.
    there's something that i miss.
    you say Tess it's quite easy.
    i tried with Ramuh as suggest and
    caller's body+1
    caller's head+1
    HQ staff
    caller's pendand
    Tiresia's cap
    rest of my equip is quite basic (austere gloves / feet, af1 legs, bifrost+astral, gairai + gifted)
    full buffs (i've not the whole so my hp/mp are 1500ish)
    3 atma - MM, ducal, VV
    lev 1 Thunderspark
    /sch
    summoning magic 460
    item to take out spikes used
    my ramuh died so fast, i think less than 8% dmg dealt and is dead... i need only to understand if this wil be a long fight and so i had a wrong approach (i think in a quick and easy win but need a long fight with a lot of resummoning) or i miss something (i mean, atmas or something else).

    i started wiping a lot from aggressor antilon then learned the tech and do it without any problem... my next step will be Gnawtooth Gary (i rthink with Leviathan) but i need to understand what's the best strategy because i have to understand better if i'm quite noob as a smn or there is something missing in my strat (let me say, some atma e.g. the mounted champion)

    thanks a lot and sry for the n00bish questions
    (0)
    Last edited by Texx-sylph; 05-02-2012 at 10:48 PM.

  5. #15
    Player Babekeke's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,273
    It's always well worth using a regen atma when soloing. For Ramuh you should evenly spread out Chaotic strike and Shock squall, or hold them for stunning non thunder/water spells. Start the fight with lightning armour up for extra stunning and thus time with your avatar out.
    You'll need to re-summon, particularly if your avatar gets hit with a nasty ~aga 4 spell that it is weak to, so it's a good idea to keep some distance when not re-using BPs.
    With regen atmas on, you can also retreat pet when Teek starts casting and start kiting to regain HP.

    I've only low-manned this so far, but I'll give this a go next time I'm on and see if I can give you a solid strategy.

    P.S. use Garuda for Gnawtooth Gary, I'd say.
    (2)

  6. #16
    Player Texx-sylph's Avatar
    Join Date
    Jan 2012
    Location
    Italy
    Posts
    26
    Character
    Qoqqo
    World
    Sylph
    Main Class
    SMN Lv 99
    ok... Gnawtooth Gary done .... long (damn carrots) but done with Garuda.
    now i move in general on smn solo stuffs...

    is it possible to solo the last BC of ACP - ACP11 - Ode of Life Bestowing ?
    i'm thinking about it...
    (0)

  7. #17
    Player Babekeke's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,273
    ACP, that was the first one?
    I haven't tried it since 75, but SMN was certainly useful back then. PLD/RDM to hold it while SMN and RNG took it out. You'll want a few meds I'd imagine, and use levi or garuda so they can cure themselves.
    (0)

  8. #18
    Player Texx-sylph's Avatar
    Join Date
    Jan 2012
    Location
    Italy
    Posts
    26
    Character
    Qoqqo
    World
    Sylph
    Main Class
    SMN Lv 99
    @post before. yes was the last for the royal redingote body!
    took yesterday as
    2x smn
    2x bst
    1x nin
    1x whm

    made the body with this aug:
    bp delay - 4
    pet: magic attack bonus +7 , magic attack + 7

    to be switched with my caller's +1 (for perp).

    now...

    here we are again...
    the fatty smn and his questions
    hope not to bore you ...

    ok now i have all my caller's seals: feet and i start searching for my feets to upgrade.
    is there any "magic number" for amber light to be used to drop these things?
    my basic idea is to grow amber till (hmm.. 110? 150? 200?) and then cap my pearl so i can have (fortunately) 1 gold each mob or something similare...
    i would like just to know if there is any specific number for amber to increase the possibility to have feets in the boxes and not other stuffs, as i understood the drop rate of this feets is terrible.

    ty
    (0)

  9. #19
    Player Luvbunny's Avatar
    Join Date
    Mar 2011
    Posts
    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    For feet you want low amber, 60 is more than enough. Then mostly pearl. Summoner can make pearl light easily with Garuda but not so much with amber, have to time it right with your low damage staff WS. Best to bring another job who can amber for you, and azure as well. I do manage to get random feet without building much lights at all, but it may not be caller feet and you may have to repeat over and over if you solo. My best advice is to join those cruor party shout - you most likely get it there, unless someone else in the party out lotting you.
    (0)

  10. #20
    Player Luvbunny's Avatar
    Join Date
    Mar 2011
    Posts
    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    For hand, the mandy may be a better options. It does not cast at all, for the first 50% of its hp you want to Predator Claw and Whispering Wind since it will spam tp move that gives poison aura. Get ready to use healing salve and dawn mulsum for emergency. The last 40-30% of its hp, this NM will do a move that prevent Garuda for using its BP, so this can get dicey since you will rely on Garuda to critical hits, obviously Razed Ruin is your friend. Soloing is slow but maybe not as bad as the pot due to not casting. Leviathan could also works, since Spring Water removes poison but Spinning Dive does not do as big damage as Predator Claw. The best options is to bring a thief and blm.
    (0)

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