Quote Originally Posted by vixin View Post
Just want to know what most people like subing with thier nin and some combinations, job traits, and abilities that make their job more personal unique.
Unique is usually stupid; that is to say, people trying to be unique or calling for things to be unique screw over the rest of us who want a game that is actually unique in that you can have one character and do it all. People afraid of the "cookie cutter" are the reason we have merit categories that force you to choose between being able to goof off on your favorite class and being good at the class everyone asks you to come to events as.

That said, /WAR, despite being an incredibly powerful job combination isn't the only way to do it. You might as well complain if someone is having fun with their mage job and meleeing it up or someone is having fun with some other job with an unusual build, or that someone is playing it safe with a more healing friendly build.

Warrior sub is great for holding hate because it pumps out more damage, especially on harder mobs, this sub should probably be your default in party play unless you have a good reason not to (additionally it adds several procs in Abyssea, especially important if you are missing a WAR). On easier mobs that you might want to solo, Dancer sub can be extremely helpful for the self-healing, and as an added bonus you get access to a few hybrid abilities. Red Mage sub has Fast Cast and Magic Attack Bonus if you want to play more Ninjutsu based, while having a few things for more solo-oriented play, although this is an interesting combination if you are trying to hold hate on a flying monster using Ninjustsu nukes. Dark Knight gives easy access to Stun while having a few melee related buffs (there are mobs that you might wish to Stun, and it is far better to have yourself backing up your stunners in a lowman with Stuns then expecting your healer to not only use a vastly inferior sub but also to be focusing on Stuns rather then healing). There are all cases where these can more useful then a bit of extra melee damage, however you have to thing about the situation carefully before deciding. Generally however, if you are in a party, you can't go wrong with Warrior as a sub, it does what a ninja is usually expected to do.