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  1. #1
    Player Economizer's Avatar
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    Jun 2011
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    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Quote Originally Posted by vixin View Post
    Just want to know what most people like subing with thier nin and some combinations, job traits, and abilities that make their job more personal unique.
    Unique is usually stupid; that is to say, people trying to be unique or calling for things to be unique screw over the rest of us who want a game that is actually unique in that you can have one character and do it all. People afraid of the "cookie cutter" are the reason we have merit categories that force you to choose between being able to goof off on your favorite class and being good at the class everyone asks you to come to events as.

    That said, /WAR, despite being an incredibly powerful job combination isn't the only way to do it. You might as well complain if someone is having fun with their mage job and meleeing it up or someone is having fun with some other job with an unusual build, or that someone is playing it safe with a more healing friendly build.

    Warrior sub is great for holding hate because it pumps out more damage, especially on harder mobs, this sub should probably be your default in party play unless you have a good reason not to (additionally it adds several procs in Abyssea, especially important if you are missing a WAR). On easier mobs that you might want to solo, Dancer sub can be extremely helpful for the self-healing, and as an added bonus you get access to a few hybrid abilities. Red Mage sub has Fast Cast and Magic Attack Bonus if you want to play more Ninjutsu based, while having a few things for more solo-oriented play, although this is an interesting combination if you are trying to hold hate on a flying monster using Ninjustsu nukes. Dark Knight gives easy access to Stun while having a few melee related buffs (there are mobs that you might wish to Stun, and it is far better to have yourself backing up your stunners in a lowman with Stuns then expecting your healer to not only use a vastly inferior sub but also to be focusing on Stuns rather then healing). There are all cases where these can more useful then a bit of extra melee damage, however you have to thing about the situation carefully before deciding. Generally however, if you are in a party, you can't go wrong with Warrior as a sub, it does what a ninja is usually expected to do.
    (3)

  2. #2
    Player Bulrogg's Avatar
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    Mar 2011
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    Carbuncle: Windurst Militia
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    419
    Quote Originally Posted by Economizer View Post
    Dark Knight gives easy access to Stun while having a few melee related buffs (there are mobs that you might wish to Stun, and it is far better to have yourself backing up your stunners in a lowman with Stuns then expecting your healer to not only use a vastly inferior sub but also to be focusing on Stuns rather then healing).
    One of my favorite /subs before the limit break 75+. It made for an interesting way of maintaing hate on those big nastys. Althought it's not called for much anymore, I have seen a few people utilize it when low-man'ing. That being said, I would not be against seeing it's usefulness come up in up coming content.
    (1)
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    When the world slips you a Geoffrey, stroke the furry walls.
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  3. #3
    Player wish12oz's Avatar
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    Mar 2011
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    @marnie
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    1,254
    Quote Originally Posted by Bulrogg View Post
    One of my favorite /subs before the limit break 75+. It made for an interesting way of maintaing hate on those big nastys. Althought it's not called for much anymore, I have seen a few people utilize it when low-man'ing. That being said, I would not be against seeing it's usefulness come up in up coming content.
    Not sure how I missed this with my earlier post, but to respond, /drk isn't useful anymore because the hate for every spell it gives that use to be used to keep hate capped was nerfed, severely. The only exception is stun, all the other spells give basically 0 hate now.
    (2)

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  4. #4
    Player wish12oz's Avatar
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    Mar 2011
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    Quote Originally Posted by Economizer View Post
    Warrior sub is great for holding hate because it pumps out more damage, especially on harder mobs, this sub should probably be your default in party play unless you have a good reason not to (additionally it adds several procs in Abyssea, especially important if you are missing a WAR).
    Good point, WAR is the best.

    Quote Originally Posted by Economizer View Post
    On easier mobs that you might want to solo, Dancer sub can be extremely helpful for the self-healing, and as an added bonus you get access to a few hybrid abilities.
    Mage friend/mule is better, subbing DNC is doing it wrong.

    Quote Originally Posted by Economizer View Post
    Red Mage sub has Fast Cast and Magic Attack Bonus if you want to play more Ninjutsu based,
    If you want to do magic damage switch to RDM, BLM or SCH

    Quote Originally Posted by Economizer View Post
    while having a few things for more solo-oriented play,
    RDM is far superior than NIN if you want to solo magic stuff to death, quit being foolish.

    Quote Originally Posted by Economizer View Post
    although this is an interesting combination if you are trying to hold hate on a flying monster using Ninjustsu nukes.
    If it flys and it matters your elemental damage spells wont be enough damage to hold hate no matter what gear or sub you're using unless no one else is doing anything.

    Quote Originally Posted by Economizer View Post
    Dark Knight gives easy access to Stun while having a few melee related buffs (there are mobs that you might wish to Stun, and it is far better to have yourself backing up your stunners in a lowman with Stuns then expecting your healer to not only use a vastly inferior sub but also to be focusing on Stuns rather then healing).
    Learn to tank so you take less damage and your mages don't have to worry about you and they will have plenty of time to stun. I've never had a problem tanking, main healing and main stunning on NIN+WHM. And seriously.....? BLM is the preferred sub so you can D2 yourself when you're done with whatever you're doing.

    Quote Originally Posted by Economizer View Post
    There are all cases where these can more useful then a bit of extra melee damage, however you have to thing about the situation carefully before deciding. Generally however, if you are in a party, you can't go wrong with Warrior as a sub, it does what a ninja is usually expected to do.
    There are situations where other subs can be useful, but all these situations arise due to bad play style/no friends/no mule.
    (3)

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  5. #5
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    Quote Originally Posted by wish12oz View Post
    Good point, WAR is the best.
    This is an opinion. There are other subs and different ways to play NIN other than just pure damage. Just because it is how you play doesn't mean everyone has too.

    Quote Originally Posted by wish12oz View Post
    Mage friend/mule is better, subbing DNC is doing it wrong.
    People do solo things without "mage/friend/mules". You know that right? You've said "Just bring a mage" at least three times now. That's not always possible or always needed. If you have a mule, good for you. Not everyone does. But then I guess we're "doin it wrong", huh?



    Quote Originally Posted by wish12oz View Post
    If you want to do magic damage switch to RDM, BLM or SCH
    Again, there are other ways to play NIN rather than just melee DD. And there are situations where its useful. Hell, its even kind of fun to use other aspects of a job rather than just one. NIN used to be a very versatile job that could do a lot, but I guess now all it is is DD.



    Quote Originally Posted by wish12oz View Post
    RDM is far superior than NIN if you want to solo magic stuff to death, quit being foolish.
    Again, not everyone has RDM. And the reason NIN has elemental magic is so that people can use it if they want. Are you really just here to tell everyone NIN is DD onry?


    Quote Originally Posted by wish12oz View Post
    There are situations where other subs can be useful, but all these situations arise due to bad play style/no friends/no mule.
    I didn't realize that as soon as you needed to do something, all of your mage friends drop what they're doing and help you. Especially if it COULD be soloed as NIN/DNC. And really, the mule thing shouldn't even be mentioned. If you want to go that route and say you're superior because you have a mule to dual box with, by all means, pay double what I do. People without mules can do all of the same stuff if they learn to play without thinking only one way. NIN/DNC would say you $13 a month; but that's your money. Do with it as you will, just don't think everyone else is doing it wrong by not playing the same as you.
    (18)

  6. #6
    Player Economizer's Avatar
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    Jun 2011
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    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Quote Originally Posted by wish12oz View Post
    Learn to tank so you take less damage and your mages don't have to worry about you and they will have plenty of time to stun. I've never had a problem tanking, main healing and main stunning on NIN+WHM. And seriously.....? BLM is the preferred sub so you can D2 yourself when you're done with whatever you're doing.
    Honestly, I don't care how much you think you know about Ninja, if you think BLM is the preferred sub for WHM for warps then I don't have to make the case that you are misinformed, you've already done it for me.

    Any WHM worth their salt will be able to tell you what the best subjobs for backline healing are. Black Mage is not one of them. Warp items aren't expensive.

    Of course, you might feel that there is a situation where it is better to use an inferior sub for one thing to do something else... in which case you agree with me that there are cases where using the best sub for one role is not always the best idea for players.
    (12)

  7. #7
    Player wish12oz's Avatar
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    Mar 2011
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    Quote Originally Posted by Economizer View Post
    Honestly, I don't care how much you think you know about Ninja, if you think BLM is the preferred sub for WHM for warps then I don't have to make the case that you are misinformed, you've already done it for me.

    Any WHM worth their salt will be able to tell you what the best subjobs for backline healing are. Black Mage is not one of them. Warp items aren't expensive.
    Do your job tanking and mitigating damage well, and WHMs won't need much MP, meaning /rdm or /sch is useless, because that's what they offer, extra MP. Meanwhile, /BLM always offers inventory clogging free warps, and also stuns like a champ, looks like it's superior to me, you just need to not be bad at NIN. Warp items are not expensive, but they take up lots of room, room you shouldn't have if you decently gear your jobs. I'll drop those warp items for extra minnows for my favorite job, Fishercat, without thinking twice.

    Quote Originally Posted by Economizer View Post
    Of course, you might feel that there is a situation where it is better to use an inferior sub for one thing to do something else... in which case you agree with me that there are cases where using the best sub for one role is not always the best idea for players.
    Quote Originally Posted by wish12oz View Post
    There are situations where other subs can be useful, but all these situations arise due to bad play style/no friends/no mule.
    (3)

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  8. #8
    Player Eric's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    374
    Character
    Aerolite
    World
    Siren
    Main Class
    SCH Lv 99
    Quote Originally Posted by wish12oz View Post
    Do your job tanking and mitigating damage well, and WHMs won't need much MP, meaning /rdm or /sch is useless, because that's what they offer, extra MP.
    If you think that's the best each of those subjobs have to offer, then you need to shut up and talk about jobs you actually know shit about. "BLM has warp" is probably the most retarded argument for why BLM is a better subjob that I've ever heard.
    (8)