Quote Originally Posted by Tinuviel View Post
Viewing the choice of subjob in terms of DD potential is irrelevant to this thread. People saying "/war only" are quite outdated or just not intelligent. sure, nin/war is the best option for DD and tanking, but honestly, if you want to DD or tank then dont use nin. sam mnk drk war are all better jobs at both damage and several jobs can tank better for 90% of the content out there. who has ever seen a nin tank or nin DD in voidwatch? nin will die from aoe as fast as any other job, and you'll never see a nin outparse the 2hander jobs. nins are basically a mage in VW, and that should tell you everything about nin/war combo in today's FFXI.
It's only a backline mage crap job if you resign it to be. A good ninja can and will out perform someone who is terrible but on a "superior job." I do it all the time when I play NIN in VW, even though I usually avoid it. And damage potential is all that matters to this thread, because that's basically all NIN has. It's a DD with slightly higher survivability than others due to shadows. That's it.

Quote Originally Posted by Tinuviel View Post
I personally use nin/dnc as much as anything. nin/dnc is what you would use in dynamis farming, and its probably the best soloing combo. violent flourish is also a very useful stun capability that i make use of in all sorts of fights.
It's nice you like to waste your time in dynamis every day not getting as much money as people playing BST or THF or something else good, but you probably shouldn't try to brag about it.

Quote Originally Posted by Tinuviel View Post
other fun subs would be /sch, /rdm or /blu. sch sj is always interesting because you can use arts to bump up your magic skills, allowing for use of sleep etc. nevertheless, all these mage subs are just fun and not useful in any group events.
Sleep spells: Totally more useful than evasion gear, PDT gear and being smart enough to not aggro more mobs than you can handle.

Quote Originally Posted by Daniel_Hatcher View Post
You really shouldn't feed them.
I know, I should really stop replying to these people, but I keep thinking to myself "What if someone who doesn't know any better comes in here and see's this?" I at least should try and put the correct information out there.

Quote Originally Posted by Savlyn View Post
This is an opinion. There are other subs and different ways to play NIN other than just pure damage. Just because it is how you play doesn't mean everyone has too.
The only reason to play ninja is for slightly higher survivability in some aspects while still keeping damage potential high, for weak content. The only other reason to be on it is for procs in VW, in which case you should still be trying to do your best to make sure the monster dies.

Quote Originally Posted by Savlyn View Post
People do solo things without "mage/friend/mules". You know that right? You've said "Just bring a mage" at least three times now. That's not always possible or always needed. If you have a mule, good for you. Not everyone does. But then I guess we're "doin it wrong", huh?
I'm sorry you can't make friends in an MMO.

Quote Originally Posted by Savlyn View Post
Again, there are other ways to play NIN rather than just melee DD. And there are situations where its useful. Hell, its even kind of fun to use other aspects of a job rather than just one. NIN used to be a very versatile job that could do a lot, but I guess now all it is is DD.
There was never any way to play NIN other than as a DD, except for the very, very short period of time nin/drk was a better tank than pld/nin. Your magic damage is terrible, you don't have refresh, you can't cure, what the heck else are you going to do?

Quote Originally Posted by Savlyn View Post
Again, not everyone has RDM. And the reason NIN has elemental magic is so that people can use it if they want. Are you really just here to tell everyone NIN is DD onry?
Elemental wheel is for damage output at lvl 40-55~ At these levels it is a great way to do lots of damage and was instrumental in keeping hate on the job to tank effectively. Once you get past 60, it's not worth the gil/inventory to attempt to use it for damage purposes. If you don't like it, that's just to bad, because its the way it is. Want to do magic damage? Go level a mage. Until it is adjusted to not be crap, it's for procs only.

Quote Originally Posted by Savlyn View Post
I didn't realize that as soon as you needed to do something, all of your mage friends drop what they're doing and help you. Especially if it COULD be soloed as NIN/DNC. And really, the mule thing shouldn't even be mentioned. If you want to go that route and say you're superior because you have a mule to dual box with, by all means, pay double what I do. People without mules can do all of the same stuff if they learn to play without thinking only one way. NIN/DNC would say you $13 a month; but that's your money. Do with it as you will, just don't think everyone else is doing it wrong by not playing the same as you.
If you make friends with someone, and show them that you are willing to drop what you're doing to go help them, they will do this in return. I know friendship can be a hard concept for some people to understand, but I assure you, that is how it actually works.