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  1. #1
    Player wish12oz's Avatar
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    Mar 2011
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    WHM can cap cast and recast time for every spell without /rdm, and you should be carrying around that set regardless of what you're doing.

    Suck less on strategy or gil and AOE procs on -na spells from /sch won't be useful. Good WHMs will have yagrush, and there's no time when 1 WHM should be casting -na spells on more than 2 people, which makes the time people are debuffed the same with /sch and without. The good WHM buffs are all AOE already, shellra, barfira, etc.

    Bring a THF to salvage (~.~; ) seriously. And if you can't keep up the healing in salvage as a WHM/BLM at 99 I feel sorry for you. I've gone in WAR/SAM, WHM/BLM mule and THF mule and full timed hasso, used berserk every time it was up, and tanked everything on WAR, generally multiple mobs at a time too, cause running between stuff and reengaging is annoying, better to just aggro 4-5 mobs at a time, and I never quit fighting stuff or waited for MP or rested in salvage ever. If I can do that, with my gimp WHM mule, you should be fine with real people playing your WHM. But then I have noticed my standard for being gimp is different from most peoples, my WHM mule is actually better than 99% of real WHMs. Also: SCH and RDM are better in salvage than WHM, so lol, this argument isn't even good, if anything is gimping your alexandrite returns, its your bad job combination of jobs for the event and lack of gear for the WHM.

    As for your 'doing missions and stuff' with nubs, I always find it useful to break nubs of thinking people will sneak/invis them. Nothing is worse than that 1 guy who doesnt bring oils/powders and expects mages to do it for him. This is much less of an issue now, but back in my day, when getting to exp camps required you to not be a retard everyone brought this stuff and handled it on their own, and I find that mindset to be the best. But thats probably just the bitter RDM in me from 2004. Which reminds me of a funny story. This one time when I was 61~ back in 2004 going to exp in onzozo, the party leader was one of those melees who refused to bring sneak/invis, needless to say he also didnt get a chocobo at the crag, and while everyone else had already made it to camp, he came strolling into zone 15~ minutes after us, and then expected me to come back to the entrance and sneak/invis him. I promptly warped and disbanded.

    Different people find fun in different things. My idea of fun is being awesome. I like to stick random stuff in my bazaar for 99,9999,999 gil just so people check me and say wow at my gear more often. It's the same reason you buy a BMW or Italian sports car IRL, or that brand new truck if you're a country boy.

    I think I responded to every point people made against me. If not feel free to point out things I missed or try to argue against me.
    (1)

    http://www.twitch.tv/wish12oz
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  2. #2
    Player Economizer's Avatar
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    Jun 2011
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    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Quote Originally Posted by wish12oz View Post
    Good WHMs will have yagrush
    In case people weren't convinced everything you say is trolling, I present this.

    And if you don't know all the reasons why /SCH is uniquely important for White Mage, go read the BGwiki article on Light Arts some more and try to figure it out. I assure you there is something you missed that is blatantly obvious to anyone who knows how to play White Mage correctly; people may prefer another sub, but not even knowing what trade offs they are making does not reflect well on them.

    -

    More on topic, any subjob is the right sub as long as you know why you are subbing it and are exploiting the advantages it brings you, especially for Ninja.

    Dance on, NIN/DNC, keep shooting, NIN/RNG, keep throwing, NIN/RNG. Keep playing how you have fun.
    (2)
    Last edited by Economizer; 05-27-2012 at 02:36 PM.

  3. #3
    Player Arcon's Avatar
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    Mar 2011
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    San d'Oria
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    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by wish12oz View Post
    Different people find fun in different things. [..]
    This is pretty much my entire argument. I won't even bother responding to the Yagrush thing, as I feel there's no reasoning with you on that level.

    BRD > RDM > WHM > SCH in terms of Salvage mules. Not sure what you could even use SCH for, unless it is to conserve MP, which you said there's no need for. I usually go THF+WHM as that's least effort. BRD mule is a pain to control, but it's easily the most efficient if you keep a haste and a refresh cycle up.
    (1)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  4. #4
    Player Economizer's Avatar
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    Jun 2011
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    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Quote Originally Posted by Arcon View Post
    Not sure what you could even use SCH for, unless it is to conserve MP, which you said there's no need for.
    I'm thinking it was probably something like Embrava + superior nuking power over WHM and RDM to dump the extra MP and get faster kills + superior healing over RDM.

    Depending on the Salvage floor and what you're doing you might as well melee WHM (if you thought /SCH was good for MP efficiency, you should see what Mystic Boon can do in Salvage) if you're gonna bring a WHM though, but really, whatever is fun is the best.

    If NIN/THF or NIN/DNC strikes someone's fancy in Salvage, power to them.
    (2)

  5. #5
    Player Shadowsong's Avatar
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    Aug 2011
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    269
    Character
    Shadowsong
    World
    Lakshmi
    Main Class
    RNG Lv 99
    What you missed seems to be that the only way to "do it wrong" is to not have fun. Some people like doing it your way, some don't.
    I could just as easily say you are doing it wrong by taking a game too seriously. Every post you do is like 90 paragraphs, even when I agree with you I still skip your posts.
    (2)

  6. #6
    Player wish12oz's Avatar
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    Mar 2011
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    Poor people, lol. Making gil is easy, it takes longer to do everything other than the alexandrite than to make 600m to buy 30k alex at 20k each, which is over paying by Odins standards.

    http://wiki.bluegartr.com/bg/Light_Arts
    This says lights arts increases skill levels to B, gives fast cast and reduces MP cost of spells. You can do more than that if you skill up your magic skills, you can cap cast/recast times with gear, and MP isn't an issue, so.......... what am I missing exactly? nothing? k.
    (2)

    http://www.twitch.tv/wish12oz
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  7. #7
    Player Llana_Virren's Avatar
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    Apr 2012
    Location
    Okinawa, Japan!!
    Posts
    491
    Character
    Llana
    World
    Lakshmi
    Main Class
    WHM Lv 99
    Quote Originally Posted by wish12oz View Post
    This says lights arts increases skill levels to B, gives fast cast and reduces MP cost of spells. You can do more than that if you skill up your magic skills, you can cap cast/recast times with gear, and MP isn't an issue, so.......... what am I missing exactly? nothing? k.
    Which is why /sch is superior, as it saves us those precious inventory slots for potency, not casting time. Then again, saving you one inventory space is apparently more important than saving a mages 10....
    (4)


    Quote Originally Posted by Babekeke View Post
    If you can't out-claim someone who's AFK, you need to find a new game to play.

  8. #8
    Player Arcon's Avatar
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    Mar 2011
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    San d'Oria
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    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    This is getting outright retarded. What does /BLM have? One extra inventory space and Stun. What does /SCH have? More MP, faster and cheaper casts, lower recast times, several AoE buffs and cures, access to Dispel, higher enhancing and enfeebling magic skills and even more inventory. What are you missing? A brain?
    (7)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  9. #9
    Player wish12oz's Avatar
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    Quote Originally Posted by Arcon View Post
    This is getting outright retarded. What does /BLM have? One extra inventory space and Stun. What does /SCH have? More MP,
    More MP which isnt useful.

    Quote Originally Posted by Arcon View Post
    faster and cheaper casts,
    No it doesnt, you can cap recast and cast times with just gear on WHM, and again, MP isnt useful.

    Quote Originally Posted by Arcon View Post
    lower recast times,
    No, it doesnt

    Quote Originally Posted by Arcon View Post
    several AoE buffs and cures,
    WHM gets all those naturally, and MP isnt an issue so who cares if you spend 260 MP on curaga 4 or 88 oncure 4, it wont even be that much because of AF3+2 pants

    Quote Originally Posted by Arcon View Post
    on access to Dispel,
    You got me there, but then I have a brd mule so... whatever, not useful

    Quote Originally Posted by Arcon View Post
    higher enhancing and enfeebling magic skills
    Which arent useful, because its only 10 enhancing skill, and its not even required to reach the cap of 500, which has been shown to be the cap on everything it was tested for. And lol, enfeebling skill? you really think 14 or 15 more enfeebling skill is going to help you land.... what was it WHMs can cast again? Dia2? AWESOME! You know enfeebling skill only helps accuracy, not potency right?

    Quote Originally Posted by Arcon View Post
    and even more inventory.
    WHMs dont get more inventory from subbing SCH, because they will have all that gear anyway for times they dont sub SCH.

    Quote Originally Posted by Arcon View Post
    What are you missing? A brain?
    I'm missing someone who can come up with something useful from /rdm or /sch, so far it's dispel (which isnt even useful most of the time) vs stun (which also isnt always useful) +warp2. Looks like /BLM is still winning.

    Quote Originally Posted by Llana_Virren View Post
    Which is why /sch is superior, as it saves us those precious inventory slots for potency, not casting time. Then again, saving you one inventory space is apparently more important than saving a mages 10....
    see above comments.
    (0)
    Last edited by wish12oz; 05-28-2012 at 03:20 PM.

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  10. #10
    Player Behemothx's Avatar
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    Mar 2011
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    Leviathan
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    120
    Quote Originally Posted by wish12oz View Post
    ... And lol, enfeebling skill? you really think 14 or 15 more enfeebling skill is going to help you land.... what was it WHMs can cast again? Dia2? AWESOME! You know enfeebling skill only helps accuracy, not potency right?
    Glad you're not my WHM, you don't even know what enfeebling spells are.
    (3)
    Behemothx - Leviathan
    WAR - DNC - BLM - SMN - THF - WHM - SCH - BLU - RDM - BRD - BST - COR

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