With Voidwach as a whole, I'd love some sense of being on a path; some route to eventually earning a reward other than this "random chance" mechanic that seems to infect everything lately. Still think a point system would have been the best way to handle drops in VW, even if it was 50 "Pil points" for a Toci's harness.

No offence, but 1/16 on any of the bodies is a superb rate of success. VW has made me quite bitter with the time I have put in and with few results to show for it.

Quote Originally Posted by Yinnyth View Post
This 30 minute event has a lower drop rate than an NM who takes 30 man-hours to get a pop for, therefore drop rate sucks.
I agree and disagree. Most things sea or sky-related these days can be low-manned and even duo-ed in a lot of cases, but the vast timesinks are still there. Zipacna potentially drops two gems now, but still can take 2-4 hours to respawn. You can duo Ix'DRK, but it might decide to reraise 30 times, in which case you're going to be there a long time.

VW as an event (with a competent group) may be short, but is it really an excuse for the system being the way it is? I'd take a path of progression over a random chance any day.