Quote Originally Posted by Arcon View Post
I hate leaving the last word to someone who's wrong, it gives the impression that I can't defend myself against them, which is untrue. I'm aware that that's a childish attitude and leads to several unnecessary arguments, but it's part of my OCD and I can't just ignore it.
Thanks for clearing that up and explaining that you're Code of conduct is based on a childish attitude.^^

Quote Originally Posted by Arcon View Post
I said plenty of intelligent things about it supporting this very cause in other threads. Repeating myself in here would do no good to anyone. You're just taking it personally that I told you that there's been threads about this very issue before, which you shouldn't have, because it wasn't.
I agree, with in some of those threads you have quite afew things to enlighten the subject. Where now you don't have (you just said it yourself); nothing else to add. then why are you within this thread, one can't help to wonder. Ok all those mutiple thread you have shown are same and similar in many ways, if this thread is I'm sure a rep will take care of it.

Quote Originally Posted by Arcon View Post
And while there's many threads suggesting slightly different macro/gear things, some are actually exactly the same (none of which insist that 12 lines is somehow the sweet spot, though, which I admit I also find odd).
Thanks for taking all that time surfing through the forums and linking all those useful links about concerning Macros saves me the trouble. About your feelings on the sweet number (12), Gear swaps are considered Head, Body, Hands, Legs, Feet, Waist, Back, Neck, Ear1/2, Ring1/2 for the most part reason why I chose the number (12). Question at Arcon, Why do you feel it's odd? Do you think their should be more or less lines within a macro?

Quote Originally Posted by Arcon View Post
There's also a reason for why most threads are suggesting something else, by the way, and it's precisely because people suspect that SE are either not gonna change it (may be related to PS2 issues, as macros are also stored in active memory, which we all know is painfully small on the PS2), or take too long mulling it over, so they come up with alternate solutions to the same problem. Some of which are pretty excellent, and which I'd prefer over more macro lines. Regardless, I support all of these threads fully and I liked every one of them, including yours.
See that's the thing out of all those threads you shared with us most of them are assumptions about Playstation 2 limitations. but where is the facts I checked everywhere and can not find anything not even a rep said anything about this, not even in those Threads you shared with us where is the Facts. If you have a link enlighten us.