Guess your guys server is different then mine still have yet to see a single jeuno clear shout.
Guess your guys server is different then mine still have yet to see a single jeuno clear shout.
Just wait for people to figure out they need those clears. There was a sudden surge of city shouts last night on my server.
I happen to tend to agree with the OP, For different reason.
Comparing it to sky access is really rather silly/stupid, or any mission/Storyline for that matter. Because for Sky/Mission Access you knew from the beginning that it would require you to get to Sky through Zilart, Or clear CoP for Sea, or what have you.
But Voidwatch is different. since its been released, Voidwatch has been about free access to Voidwatch Battles regardless of what Battle you yourself were on. Since its introduction, Only 1 person needed to have the clears for the battle to be had. The entire premise was being able to fight regardless of your abyssite level, so long as you had your abyssites at T1.
Now they suddenly throw a curve-ball and have a Voidwatch Battlefield that requires every single "Storyline" Clear (Cities + Jeuno - Botulus/ig). I mean, a Lot of people got the clears, But I personally only cleared up to Jeuno. I can go back and do them no problem, I just have a problem with the idea that voidwatch has always been about freely experiencing the content so long as someone could pop, and now suddenly the exclusive battlefield is shoved in our face.
If from the beginning I had to do all the wins to participate, It wouldn't be a problem. Because I, and the playerbase, would be prepared and expecting the final battlefield to be exclusive and need clears. Half the posts on BG after it was released were people asking about how to enter, and, "If everyone needed the KI or just one person".
People were expecting it to be like every other Voidwatch battle. 1 Person needs the KI, other can participate, but not progress story-line wise.
Long story short, I see where the OP Is coming from, and while getting the clears isn't a difficult task, Its still a little BS that this content was designed to be able to participate whenever, and needing clear was never necessary, then needing clears suddenly becomes entirely necessary.
I get the strange feeling a lot of you may be the people who have all the clears going "That'll teach them!". If I'm wrong, I'm wrong. But this is not like much we've experienced to date. The only similarity i can draw is Shinryu.
Last edited by Karbuncle; 04-04-2012 at 07:04 AM.
I don't understand why this is a huge deal? You realize that to get access to everything that has drops needed in the game you need to progress through the missions right?
Zilart for sky access, CoP for Sea and Limbus access, ToAU for Assault Salvage and Einherjar access... Why would you think Voidwatch would be any different?
SE has done a great job (or made it more annoying depending on how you look at it) by requiring players to make their way through old content to get to new content.
Best example I have is Empyrean weapons. All the trials if you have noticed require you fight an NM in all the content of the expansions, i.e one in normal areas, one from Zilart, one from CoP, and one from Past(No ToAU NMs >.<)... This is something that is no where close to new and because you think it's wrong or a bad idea only makes me think you are a newer player >.<
They like to jump the shark these days. Free access to gated content, mob kills to geodes/Avatarites, level 90 Empyrean trials to heavy metal plates.
I try to stay out of casual vs hardcore discussion, but seriously just get the clears. Its not that hard. The final battle should be restricted to those who climbed. For another example beyond those given, dynamis xarc required all city clears and glacier clears. Please make people get some basic accomplishments. If you want easy mode go solo dyna on your bst or do Abyssea. Nothing wrong with a couple large alliance events that require clearing content before you get to the final battle.
I hate when people use this argument, example: "If you want easy content go play WoW." It's not about easy content it's about actually being able to do the content. I saw someone shout for a voidwatch alliance for like 4 hours before they got enough people. I don't want to go through that to be able to enjoy the game.
it's what you learn after you know it all that counts
Frankly the wall makes it harder for people like myself with the clears to actually experience the content because unless you've got an LS doing runs you're SOL.
Same deal w/Legion.
2/3rds of a VU will be inaccessible by most players meaning the content might as well not be there.
Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
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How Final Fantasy XI has changed... Lv.1-10 naked 20mins, Lv.10-30 BB leech spot(400k) AFK naked 5 hours, Lv.30-95 Abyssea leech spot(1mil) AFK naked 16hours, AF what? there is no reason for it. Just use all that Cruor from leeching on emp gear. not naked anymore, runs to the forums skilling up takes to long. SE adds skill up food/gear... shouting in jeuno for help with LB... runs to the forums it's to hard, SE makes it easier. I'm not saying this is how everyone plays Final Fantasy XI (You know who you are), but having the game playing without you being there and making it to easy isn't playing the game.
Ok now we're up to Voidwatch hmm.... ok I can't remember anyone complaining about having to get access to sky in order to do those VW, I feel it's fine the way it is and if Square Enix do change it that's fine also, but then again... if said person has not complete the walk through VW said person will not advance into getting their own Key item upgraded, will only rely on others for a handout like they been doing to Square Enix on these forums. Somethings are meant to be tough. If Square Enix makes it easy fine let it be another thing that is easy. I mean this is an online game and things do and will take a lot of time. I can't help to wonder why said people are on fast-ward. If said person don't do the before content the after content you'll know nothing and would just hear and read about it and not experience it.
How about said person can experience the battles and those CS without being able to get loot until they have upgraded their Key items. this way it's a win/win they get new content, but they still have to give an effort on upgrading cause it's all about new content right and not relying on others for upgraded key items. ^^
Oh well am not against nor agree with the OP, Voidwatch; to be continued.
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