So much wrong that it needs to be taken in parts:
There are other people who need them too. A TON of people I would imagine, because everyone feels the same way. They didn't do the climbs, just skipped to the "good stuff". You can make your own group. If it means that much to you, you'll find a way to get it done.
If you can't get it done in a day, then how about a week? Over that week there is bound to be that one group that you mention who spams it for the 1% drop.
This makes me happy.
Exactly. They're easy. Find one group that's doing a branch (shouting, LS, friends, GOING to the area and waiting, etc) and you can get it done. If it took a day to kill one monster, then yeah, its understandable to say that's hard. But... T1-T4 Takes maybe two or three hours.
*sigh*
When this stuff was first released, it wasn't duoable. When Abyssea came out initially, it was full alliances. Lv cap raises, new zones are released, parties shrunk in size because people got the hang of it. Another lv cap raise, same deal. And finally 99, everything is duoable.
Have people really forgotten that the level cap increase was over the course of a year and not instantly? New things will always be hard... until people figure out how to make them easier. (Players, not Developers). Old CoP used to take WEEKs or longer to go from beginning to getting sea access. And for those of you who we're around then, Shinryu access was just a mini version that took much less time to get. If anything, having the final VW fight only allowing people who actually put in effort to enter is a good thing. Yes, it might take time to do all the fights leading up there, but GOOD. A way to actually pass time in FFXI instead of AFKing in Jeuno.
People do Legion. Its quite fun, actually. Neo nyzul isn't as bad with the new system and it seems to be improving. And, I'd bet all of my gil that the finale of VW will be going strong for the next year at least.
*le second sigh*
Again, there are people who feel the same way. People will want to do each fight. And, its just plain hypocrisy to want a story to play through... without the challenge of beating things in order to progress.
If you plan to do every fight anyway, why is this thread even here?
I completely understand making statements to the developers when things aren't right, or are really unbeatable, but this is not one of those times.



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