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Thread: Fix NM hate

  1. #21
    Quote Originally Posted by Dazusu View Post
    Sure there is. If we're in Abyssea and you're taking 45 minutes while wiping to Itzpapalotl or the like, if it gets to the point where the monster is idle/has a one or two people kiting it with 10 dead on the floor, I'm going to finish it off so my group can get done and not waste time.

    As others have rightly pointed out - don't engage what you cannot kill. If this is a recurring problem enough for you to post it here - you should revise your strategies.
    If we are kiting it that is because we feel we CAN kill it. Masochism would be the only other motivation. My group doesn't stand by to watch another group fight a mob in hopes of stealing it, we do it so we can get a TOD to set our next attempt. We DO let it go, unless we get a tell asking us to occupy it so the downed can join us for assistance.
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  2. #22
    Player Rambus's Avatar
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    Quote Originally Posted by Dazusu View Post
    Sure there is. If we're in Abyssea and you're taking 45 minutes while wiping to Itzpapalotl or the like, if it gets to the point where the monster is idle/has a one or two people kiting it with 10 dead on the floor, I'm going to finish it off so my group can get done and not waste time.

    As others have rightly pointed out - don't engage what you cannot kill. If this is a recurring problem enough for you to post it here - you should revise your strategies.
    I did not say whipe.

    Abyssea is easy mode, go pop something else, our LS does that all the time when someone is on a pop spot, or farm for more pop items.

    Its not like your camping a mob that pops every 3 days ( though mob stealing those is bad too)

    regardless I did not say full whipe, having a mob go yellow should not happen because one person dies. I even seen NMs go yellow without charm or any deaths ( like charby) stuff like that should not happen.
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    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  3. #23
    Quote Originally Posted by Rambus View Post
    regardless I did not say full whipe, having a mob go yellow should not happen because one person dies. I even seen NMs go yellow without charm or any deaths ( like charby) stuff like that should not happen.
    yeah, that is major annoying. Even with DoT still on mobs they may go yellow, and there are alot of mobs in higher levels you do not WANT to damage at times... unless you like to heal them.

    No matter what tho' I will never believe that another group should be able to kill a mob with only the 18% HP left, burned Mega abilities and the like gone. Every group that fights an NM should have to fight ALL of an NM. They should also not get the benefit of our farming for pop items, camping or pulling to a safe location. That kind of thing is why my /blist reads like a who's who of party leaders on my server. Kinda like asking for a paycheck... without taking a job.
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    Last edited by Glamdring; 03-18-2011 at 07:51 AM. Reason: missed word

  4. #24
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    Am I missing something? The only time a mob should turn white after killing someone is if no one else in the party is engaged. As far as I am aware, even a white mage standing in the back with a weapon out should keep claim in the event of a death or a charm. As for Charby, I'll assume you're talking about DoT kiting? Again, no weapon drawn = you have surrendered the monster.

    I have never ever had something I was actively engaged to go unclaimed. Elaborate, please.
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    I probably hate you if you sign your posts, don't swap gear or think being lazy is an acceptable method of play. Also, opinions cannot be "right" because that would make them facts.

  5. #25
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    Quote Originally Posted by Glamdring View Post
    That kind of thing is why my /blist reads like a who's who of party leaders on my server. Kinda like asking for a paycheck... without taking a job.
    It's more akin to finding a twenty on the ground while waiting to pay for your movie ticket. Hey, free show.
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    I probably hate you if you sign your posts, don't swap gear or think being lazy is an acceptable method of play. Also, opinions cannot be "right" because that would make them facts.

  6. #26
    Player Orson's Avatar
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    If you're wiping to stuff in abyssea the only people you have blame is yourself. I could maybe see it being fair that a deaggroed NM would regen too 100% as soon as it goes unclaimed but this would nerf a lot of low man strats. Overall sure it's frustrating if someone kills your mob but it'll force you to get better at playing.

    The only suggestion I would say is HNMs should stay up until they regen to 100% and stay up for like 1-3 minutes after hitting 100%. If the monster is killed before 100% the group that tagged it will receive the drops/KIs.
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    Last edited by Orson; 03-18-2011 at 09:02 AM.

  7. #27
    Player Insaniac's Avatar
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    This is a terrible idea. If you wipe you deserve to lose claim. Killing an NM that you claim at 1% is your reward for having to watch a group of bad players fail at something.
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  8. #28
    Player annewandering's Avatar
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    There are lots of good reasons for not doing as OP suggested.
    Some groups just take forever to kill and hold everyone else up.
    Some groups claim then wait for another group to kill it for them so they dont have to do the fighting themselves but they get the drop.
    If a group fighting just has flat out bad luck I feel more sympathy for them but I dont think any one should be required to take over their game for them. Every loss is a learning experience and maybe next time they will get it. No reason to waste an NM.
    My abyssea LS is a top LS. When we get there, well we are going to dominate the area. There really isnt any reason to sit around waiting on other people who are not going to win. We have the day planned for specific goals and one isnt to sit around.
    What I see happening a LOT is people claiming and waiting for groups like ours to show up so they can get the drop and we can do the work. It is not fair to us and its a bit babyish.
    Mind we will help another group, who is polite, if they ask, although you would be amazed how many are just arrogant fools.
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    Last edited by annewandering; 03-24-2011 at 03:32 AM.

  9. #29
    Player Kavik's Avatar
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    Quote Originally Posted by Lyall View Post
    Am I missing something? The only time a mob should turn white after killing someone is if no one else in the party is engaged. As far as I am aware, even a white mage standing in the back with a weapon out should keep claim in the event of a death or a charm. As for Charby, I'll assume you're talking about DoT kiting? Again, no weapon drawn = you have surrendered the monster.

    I have never ever had something I was actively engaged to go unclaimed. Elaborate, please.
    You have to be actively striking (at) the mob to keep it claimed in this manner, spells etc SHOULD keep it claimed as long as you do not die and have performed several hate getting actions against the mob or on players that have performed hate getting actions on the mobs (cures/buffs etc), i have held several NMs as whm curing myself to let the rest of my alliance escape and it has not gone yellow.

    I have had the random unclaiming happen to me with the ironclad in abyssea - attohwa(sp?) i pulled him from his spawn point and brought him back to the conflux where my husband and i were killing him, i Nuke him with water 5 for 1800 points of dmg and promptly bio 2 him to get hate off my husband who is on pup using his blm frame. This SHOULD get me stable hate for at least some time even without drawing my weapon because you never draw it to kite the mob. While i pull it around the rock, it is still DoT'ed with bio 2 and helix, it goes yellow. I throw another bio 2 at it like wtf, it goes red, then 5 sec later goes yellow again, the whole time it's still chasing me. So i keep chucking stuff at it, finally it goes down. I have also had similar things happen in ulegrande range on isegebind or whatever it is, he was chasing our rng around, not regening or anything and she still had both her daggers drawn, the mob still had hate on an original member but our procs reset and anyone could have taken him at any time even though we still clearly had viable hate.

    I keep thinking of similar situations to this, we were looking for yellow !! on a seal mob, i was tanking it as thf/nin i had done easily 12k+ dmg to the thing with weaponskills so as i was in danger of killing it, i turned around to let the mages do their thing, and while i was still engaged to the mob (daggers drawn) it went yellow, someone could have stolen it out from under us if there had been anyone around. Yes if you fully wipe (we delayed an NM from depopping to help someone that HAD fully wiped) the NM is free for all, but the random unclaims like i stated above are irritating and potentially harmful.
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    Last edited by Kavik; 03-24-2011 at 03:55 AM.
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  10. #30
    Player Insaniac's Avatar
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    If the person that dies is the last person that performed an action on the mob it will go yellow until someone else in the party performs an action.
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