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Thread: Fix NM hate

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  1. #17
    Player Rambus's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    Quote Originally Posted by Rie View Post
    The mob goes yellow if the person to last take an action on it is killed, warped out of the zone, or disengages.

    As for wanting nobody outside of your own alliance to be able to get hate on the mob, this is what /blockaid on is for, although this has already been pointed out.

    If you can't keep a mob claimed and it is an ongoing issue for you, maybe you should revise your strategy for the fight.
    I disagree I blame programing. like :

    Quote Originally Posted by Hoshi View Post
    My issue is that of NMs that use charm on the tanks and then goes white even though other members of the alliance still have hate and are still killing the NM. For instance we were killing cirien-croin for lanterns and a not so nice group was also in the zone doing the same thing. They literally stood on top of us while we killed it and tried hard to spam claim when it used charm because it would go momentarily white. We eventually had one of our tanks stand out of range for the lower 50% of it's hp to avoid this problem. It sucked for everyone b/c we slowed our killspeed immensely to avoid having this other group steal our NM. Yes white is fair game but a mob shouldn't go white until everyone on its hatelist is dead or out of range.
    There is NO REASON people should be allowed to take mobs if it is not a full whipe.

    If one person dies, and it goes yellow and a different group takes it, or people take mobs because of charm, that is mob stealing. SE should program better to prevent that, since people can't handle it on their own. That or let GMs take action on it.
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    Last edited by Rambus; 03-17-2011 at 10:27 PM.
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.