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Thread: Fix NM hate

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  1. #1
    Player Hoshi's Avatar
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    Mar 2011
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    Hoshiku
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    Asura
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    RNG Lv 99
    My issue is that of NMs that use charm on the tanks and then goes white even though other members of the alliance still have hate and are still killing the NM. For instance we were killing cirien-croin for lanterns and a not so nice group was also in the zone doing the same thing. They literally stood on top of us while we killed it and tried hard to spam claim when it used charm because it would go momentarily white. We eventually had one of our tanks stand out of range for the lower 50% of it's hp to avoid this problem. It sucked for everyone b/c we slowed our killspeed immensely to avoid having this other group steal our NM. Yes white is fair game but a mob shouldn't go white until everyone on its hatelist is dead or out of range.
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  2. #2
    Player Rambus's Avatar
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    Rambus
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    Bismarck
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    BRD Lv 99
    Quote Originally Posted by Rie View Post
    The mob goes yellow if the person to last take an action on it is killed, warped out of the zone, or disengages.

    As for wanting nobody outside of your own alliance to be able to get hate on the mob, this is what /blockaid on is for, although this has already been pointed out.

    If you can't keep a mob claimed and it is an ongoing issue for you, maybe you should revise your strategy for the fight.
    I disagree I blame programing. like :

    Quote Originally Posted by Hoshi View Post
    My issue is that of NMs that use charm on the tanks and then goes white even though other members of the alliance still have hate and are still killing the NM. For instance we were killing cirien-croin for lanterns and a not so nice group was also in the zone doing the same thing. They literally stood on top of us while we killed it and tried hard to spam claim when it used charm because it would go momentarily white. We eventually had one of our tanks stand out of range for the lower 50% of it's hp to avoid this problem. It sucked for everyone b/c we slowed our killspeed immensely to avoid having this other group steal our NM. Yes white is fair game but a mob shouldn't go white until everyone on its hatelist is dead or out of range.
    There is NO REASON people should be allowed to take mobs if it is not a full whipe.

    If one person dies, and it goes yellow and a different group takes it, or people take mobs because of charm, that is mob stealing. SE should program better to prevent that, since people can't handle it on their own. That or let GMs take action on it.
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    Last edited by Rambus; 03-17-2011 at 10:27 PM.
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  3. #3
    The point I'm trying to make is you should not benefit from my work, and vice-versa. And it is possible that we ARE still fighting the mob, just waiting for it to move far enough to prevent a mass 1-shot on the reraise. I've been with a group that wiped at 18% to Yaanei. We were pet burning it and only needed it to move out of aggro range of the summoners and my beast; even with us weak they could have finished the job. But no, the asshats that stood by to watch the wipe just claimed it and killed while we were reraising, this takes my beast about 8 seconds, the summoners need a bit more time to cast-maybe 15 seconds all told.

    Had Yaanei returned to his original haunts at 100% and they claimed because we failed to reengage I would have no problem. Instead, I've burned 2 stones, 5 jugs and time I could have been doing something else. Actually, I burned 3 stones, NM wasn't up when we enterred and we had a nice long wait. The only consolation was that the group that claimed was unable to proc !!, and 7 of them died in the process; lord knows we weren't going to make any effort to heal/raise them!
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  4. #4
    Player Dazusu's Avatar
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    Dazusu
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    Leviathan
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    DRK Lv 99
    Quote Originally Posted by Rambus View Post
    There is NO REASON people should be allowed to take mobs if it is not a full whipe.
    Sure there is. If we're in Abyssea and you're taking 45 minutes while wiping to Itzpapalotl or the like, if it gets to the point where the monster is idle/has a one or two people kiting it with 10 dead on the floor, I'm going to finish it off so my group can get done and not waste time.

    As others have rightly pointed out - don't engage what you cannot kill. If this is a recurring problem enough for you to post it here - you should revise your strategies.
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  5. #5
    Quote Originally Posted by Dazusu View Post
    Sure there is. If we're in Abyssea and you're taking 45 minutes while wiping to Itzpapalotl or the like, if it gets to the point where the monster is idle/has a one or two people kiting it with 10 dead on the floor, I'm going to finish it off so my group can get done and not waste time.

    As others have rightly pointed out - don't engage what you cannot kill. If this is a recurring problem enough for you to post it here - you should revise your strategies.
    If we are kiting it that is because we feel we CAN kill it. Masochism would be the only other motivation. My group doesn't stand by to watch another group fight a mob in hopes of stealing it, we do it so we can get a TOD to set our next attempt. We DO let it go, unless we get a tell asking us to occupy it so the downed can join us for assistance.
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  6. #6
    Player Rambus's Avatar
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    Quote Originally Posted by Dazusu View Post
    Sure there is. If we're in Abyssea and you're taking 45 minutes while wiping to Itzpapalotl or the like, if it gets to the point where the monster is idle/has a one or two people kiting it with 10 dead on the floor, I'm going to finish it off so my group can get done and not waste time.

    As others have rightly pointed out - don't engage what you cannot kill. If this is a recurring problem enough for you to post it here - you should revise your strategies.
    I did not say whipe.

    Abyssea is easy mode, go pop something else, our LS does that all the time when someone is on a pop spot, or farm for more pop items.

    Its not like your camping a mob that pops every 3 days ( though mob stealing those is bad too)

    regardless I did not say full whipe, having a mob go yellow should not happen because one person dies. I even seen NMs go yellow without charm or any deaths ( like charby) stuff like that should not happen.
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    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  7. #7
    Quote Originally Posted by Rambus View Post
    regardless I did not say full whipe, having a mob go yellow should not happen because one person dies. I even seen NMs go yellow without charm or any deaths ( like charby) stuff like that should not happen.
    yeah, that is major annoying. Even with DoT still on mobs they may go yellow, and there are alot of mobs in higher levels you do not WANT to damage at times... unless you like to heal them.

    No matter what tho' I will never believe that another group should be able to kill a mob with only the 18% HP left, burned Mega abilities and the like gone. Every group that fights an NM should have to fight ALL of an NM. They should also not get the benefit of our farming for pop items, camping or pulling to a safe location. That kind of thing is why my /blist reads like a who's who of party leaders on my server. Kinda like asking for a paycheck... without taking a job.
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    Last edited by Glamdring; 03-18-2011 at 07:51 AM. Reason: missed word

  8. #8
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    Quote Originally Posted by Glamdring View Post
    That kind of thing is why my /blist reads like a who's who of party leaders on my server. Kinda like asking for a paycheck... without taking a job.
    It's more akin to finding a twenty on the ground while waiting to pay for your movie ticket. Hey, free show.
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    I probably hate you if you sign your posts, don't swap gear or think being lazy is an acceptable method of play. Also, opinions cannot be "right" because that would make them facts.

  9. #9
    Player Insaniac's Avatar
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    Insaniak
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    Lakshmi
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    THF Lv 99
    If the person that dies is the last person that performed an action on the mob it will go yellow until someone else in the party performs an action.
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  10. #10
    Player Kavik's Avatar
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    Kavik
    World
    Fenrir
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    PLD Lv 99
    Quote Originally Posted by Insaniac View Post
    If the person that dies is the last person that performed an action on the mob it will go yellow until someone else in the party performs an action.
    This is not true, otherwise the NMs wouldn't kill our tank, stay claimed (red) and come rape my sch ^^ they would go yellow and come rape my sch ^^. Also, no one died in my example of simply unlocking and turning my back on the NM, all the NM was doing was wiffing me.
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