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  1. #1
    Player Fupafighter's Avatar
    Join Date
    Feb 2012
    Location
    AMERICA
    Posts
    433
    Character
    Fupafighters
    World
    Siren
    Main Class
    SAM Lv 99
    Because people make profit on the currency. If there wasn't a limit, people would make relics faster solo than people could make empies solo. And some relics are more rewarding than empies. The issue at the moment is how to obtain a mythic really. You can get a relic in a month if you really set your mind to it. Do dyna daily for 180 or so coins, and farm gil all day long.
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  2. #2
    Player Unleashhell's Avatar
    Join Date
    Mar 2011
    Posts
    302
    Quote Originally Posted by Fupafighter View Post
    Because people make profit on the currency. If there wasn't a limit, people would make relics faster solo than people could make empies solo. And some relics are more rewarding than empies. The issue at the moment is how to obtain a mythic really. You can get a relic in a month if you really set your mind to it. Do dyna daily for 180 or so coins, and farm gil all day long.
    Making profit on currency is not the reason why dynamis is capped at 2 hours. You can sell almost anything in the game to the right person. You can sell Emp weapon upgrade items for 200k+ each if you wanted. You can NPC the crap armor you can buy in Abyssea with Cruor. You can NPC the weapons from Dom Ops Points. So to say dynamis is capped at 2 hours just cause players make profit off currency is wrong. Not all players make profit off currency, they make weapons with it. There are tons of relic flooding into the game now, if SE wanted them to be still as high status as they once were they wouldn't have made dynamis an everyday entry. As far as Mythics, when they revamp Salvage I think Mythics will become much more obtainable. Well I'm hoping they will be anyway.
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    Quote Originally Posted by saevel View Post
    Monsters don't wear gear, eat food and rarely have buffs on them (PLD / WHM / RDM notwithstanding). Just like they don't have ridiculous attack, neither do they have ridiculous defense nor evasion.
    And Kirin is not a SMN, he's a "monster", special stats and all. Player community has defined him as a SMN because he astral flows, otherwise we could just as easily of called him a BLM because he use's Stone V / Stonega IV / Quake. Or a MNK because he attacks with two hands. And so forth.

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