I don't see what challenge there was in old school dynamis. The "challenge" was actually managing to kill mobs with the random gimps/leeches that the leaders let join the LS lol. most of dynamis was doable with 2 balanced merit parties, 3 for DL, say. and 1 DD party could make a decent amount of coins too.

They changed dynamis to something really good.. if someone is at your camp, change camp ? its not hard. The lv 95 mob camps are often free and the mobs proc faster/ drop more coins/ more forgotten items, despite taking longer to kill. You cant complain them being too hard at level 99, now you have signet's evasion and def boost since they are decent challenge.