You can thank some of your fellow parser-obsessed melees (they know who they are) and the developers for that. Heaven forbid Paladins actually become able to do their jobs without having to rely on knowing the right people for the "right" equipment. No, S-E devs, Almace and Ochain are NOT substitutes for improving overall Sword/Great Sword/Shield performance--don't bother with the flippant talking points about Almace and Ochain being "easy" to get--and does not justify not giving Paladins some amount of offensive Job Traits to supplement the job's ability to maintain enmity.
If you're going to give Melee jobs all these offensive adjustments without giving Paladins some way to keep things from spiraling out of control, why bother having the job at all?


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