Quote Originally Posted by Fupafighter View Post
Enmity isn't what It used to be. Turtle and behemoth resist stun btw. I can go in and use one fudo or shoha, and take hate off a ochain/almace/aegis pld because of the current system, and thats just to open a magic burst and back off again >.< They made plds invincible really, but they didn't give them a higher cap on enmity sadly :/ As for outrunning aga, people should also have a MDT set too. I've done a few runs now, and it seems you need actual skilled relic/empy/mythic people that understand their jobs.
You can thank some of your fellow parser-obsessed melees (they know who they are) and the developers for that. Heaven forbid Paladins actually become able to do their jobs without having to rely on knowing the right people for the "right" equipment. No, S-E devs, Almace and Ochain are NOT substitutes for improving overall Sword/Great Sword/Shield performance--don't bother with the flippant talking points about Almace and Ochain being "easy" to get--and does not justify not giving Paladins some amount of offensive Job Traits to supplement the job's ability to maintain enmity.

If you're going to give Melee jobs all these offensive adjustments without giving Paladins some way to keep things from spiraling out of control, why bother having the job at all?