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  1. #361
    Player Monchat's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    471
    Character
    Mdkuser
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    the 6 initial jobs have always been the most popular, because they are the most powerful. Now that treasure hunter from THF is useless and SE buried RDM in a grave by making their enfeebles ineffective on any content since 75 cap, they will most likely drop a few ranks (RDM used to be THE job to level up). BLM idk, still usefull imo.
    (0)

  2. #362
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by Monchat View Post
    the 6 initial jobs have always been the most popular, because they are the most powerful. Now that treasure hunter from THF is useless and SE buried RDM in a grave by making their enfeebles ineffective on any content since 75 cap, they will most likely drop a few ranks (RDM used to be THE job to level up). BLM idk, still usefull imo.
    BLM was given the most useful role in both Abyssea & VW, it is called for massively in both of the 2 events. So as for being useful still I would say yes, however this is only if you do those, if you think they are too noob for you like Pchan over there, no, BLM is worthless, because basically everything else seems to be zergs, something a BLM can not do because haste doesn't really help them all to much.
    (2)

  3. #363
    Player MarkovChain's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Quote Originally Posted by Demon6324236 View Post
    Hundred fist PD zergs on the final limit break.
    Even though the census was conducted when 90 was the level cap ¿ You deserve a facepalm.
    (0)

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  4. #364
    Player
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    Mar 2011
    Location
    Windurst
    Posts
    2,169
    It's nice to know they managed to come up with an addition to VW almost, if not as bad as the proposed ticket system. You have to admire their persistence in adding things no one will use.
    (5)

  5. #365
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
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    4,310
    Quote Originally Posted by MarkovChain View Post
    Even though the census was conducted when 90 was the level cap ¿ You deserve a facepalm.
    Someone traveled through time and saw it coming!... Ok yeah Ill admit I'm wrong on that part, people still heavily do it for blue procs though, I'm sure you know as well as I do that alot of people do it for Shinryu for Twilight, and the other R/EX gear strewn across abyssea like Zelus & Eponas. I'm an example of this, I have MNK with +1 Head/Hands/Feet & +2 Legs, using my good ol pink body. Sure my MNK looks noob, but I have all blue proc, and since I have all blue proc on MNK, I am called to do blue procs on Shin & other NMs whenever my ls needs it. Gets the job done so I'm happy, and I know a few others who have done the same, I'm sure alot of people do it because its the easier way to get them.

    Like I said, I will admit, that was a stupid mistake of me, I think my subconscious kinda made me bold it to make me see I was fkin up. Who knows! But thanks for pointing it out, better to watch out on that kinda mess up.
    (3)

  6. #366
    Player
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    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by Neisan_Quetz View Post
    It's nice to know they managed to come up with an addition to VW almost, if not as bad as the proposed ticket system. You have to admire their persistence in adding things no one will use.
    Oh but you see, people will use it... In their minds, but to everyone else we see it wont do a damned thing. Just need to be like SE, see that somehow... This helps fix our problems!
    (0)

  7. #367
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    Quote Originally Posted by Neisan_Quetz View Post
    It's nice to know they managed to come up with an addition to VW almost, if not as bad as the proposed ticket system. You have to admire their persistence in adding things no one will use.
    Between this and the way they name everything, to the point that the ticket system and the scatological-sounding Void Nuggets both have more convoluted names incoming, I'm starting to think of them as the evil alien inventors in a giant robot cartoon.

    "Someone just almost obtained a pair of pants! I mean, he didn't get them, but he was so close..."
    "Fill the Pulse Panoplia with Void Nuggets and deploy it to section 14 of Sadness Space!"
    "Yes, Evil Robot Emperor!"
    (6)

  8. #368
    Player scaevola's Avatar
    Join Date
    Mar 2011
    Posts
    728
    Character
    Scaevola
    World
    Cerberus
    Main Class
    THF Lv 99
    People always had WAR and MNK leveled; they are powerful jobs that are relatively difficult to be bad at.

    This is speculation but I would not bet a dollar against the "new" MNKs just being people who already had MNK at 75 but were on RDM or BRD all the time.
    (1)
    tandava crackows + chocobo jig + animated flourish = prouesse ring

  9. #369
    Player Khiinroye's Avatar
    Join Date
    Mar 2011
    Posts
    204
    Character
    Khiinroye
    World
    Bismarck
    Main Class
    WHM Lv 99
    Lower level VW doesn't need mnks to lowman it. Celaeno was killed solo at lv 95 by a sch. Even if you're just killing for clears, you'll want to proc / blitz it enough to get to 100 white on most of them, so you can get the periapts and select atmacite. You'd want either a mnk or pup for H2H procs; chi blast can be done via subjob. Either will do, and they are interchangeable since pup gets a few unique procs to make up for the lack of Asuran Fists. For T6, Tavnazia, Aht Urghan, and Provenance, the damage is a bit more important, so mnk will most likely outperform pup due to the scarcity of mythic weapons.

    The weakening is just for the people who can't kill it as-is, and is 100k each, with a max of 5 per week per person. Stuff you want drops from is still going to require procs, so no 6 man zerg fest there; Jeuno T3 and lower you have to actually pull off DDs or it will die too fast as it is. I'd guess that if people use it at all, it would be for Botulus Rex, Kalasutrax, and Bismarck, with Ig Alima and Morta being extremely rare possibilities.

    In regards to the proc changing, if its like Provenance procs are now, its fine. For the "all pet special attacks" part, well, it doesn't really matter since bst isn't used for voidwatch anyways.

    As for the census info from last year that pchan is quoting, please should note that it is reflecting:
    Code:
    Level 02-10: 20.58%
    Level 11-20: 16.04%
    Level 21-30: 9.65%
    Level 31-40: 11.36%
    Level 41-50: 9.32%
    Level 51-60: 3.76%
    Level 61-70: 3.33%
    Level 71-80: 7.49%
    Level 81-90: 18.47%
    Pay attention to the fact that the census data includes any character lv 2 or higher. Furthermore, 31.81% of the characters used are too low level to have a subjob, and 44.52% of them are too low to have any advanced jobs unlocked, so are limited to mnk, war, whm, blm, rdm, or thf. Only 15.56% are lv 90.

    They also included a "percentage of jobs at lv 90" chart, at the bottom of the linked page. Here's the info in chart form.

    Code:
    If a single character has leveled multiple jobs to level 90, all of those jobs have been counted in the data.
    BLM: 9.46%
    WHM: 9.12%
    RDM: 8.67%
    THF: 7.42%
    NIN: 7.45%
    WAR: 6.05%
    MNK: 5.77%
    BLU: 5.16%
    PLD: 4.91%
    DNC: 4.73%
    SAM: 4.65%
    SMN: 4.52%
    BRD: 4.43%
    BST: 3.63%
    DRK: 3.48%
    DRG: 3.10%
    RNG: 2.38%
    SCH: 2.17%
    COR: 1.63%
    PUP: 1.47%
    It seems there's a bit of discrepancy with the lv 2-90 totals. The data is still pretty useless, since it counts people in multiple jobs as if they're separate people. I would have liked to see it reflect the percentage of people with the job at lv 90, so the total is 100% x average jobs per person. This would include only people with max level jobs. (i.e. if people on average have 4 jobs at max level, it would total to 400%)

    I'm not denying that people leveling mnk and war increased over the 2 year gap. I'm saying the reason is abyssea--mnk can get 14/15 blue procs, as well as 4-5k hp for tanking (lv 90 empyrean NMs, shinryu), and war gets the most red procs of any job. Bst, dnc, and smn also had large increases in popularity--again, abyssea is the cause, not their damage potential. Any job can do stupid amounts of damage in abyssea; war and mnk were just more effective at getting procs.

    Overall on the census: unreliable and outdated stats are unreliable and outdated.
    (3)
    Last edited by Khiinroye; 05-26-2012 at 05:57 AM.

  10. #370
    Player MarkovChain's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    "My chart" is relevant because it is the screenshot of what job people are one at a given time. They are many reason for the distribution to be like this. People use those jobs because that's what they find useful. The chart of level 90 is useless since people that already have good job were spamming exp in abyssea to level other jobs. What matters is the % of mnks at 90, unfortunately they don't show it, and the closest you get is my chart because one can expect that the order is more or less the same considering 20% of all players at a given time are level 90 which is likely several thousands so a comfortable sample size.
    (0)

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