Please stop. It is neither endearing nor persuasive anymore. We get it. You loved Abyssea.
Please stop. It is neither endearing nor persuasive anymore. We get it. You loved Abyssea.
Happy Friday everyone!
After looking into everyone’s feedback in regards to Voidwatch weaknesses, we will be proceeding with the below adjustments.
• Red Mage
While there is a concern that red mages would lose the ability to exploit weaknesses that only they can execute, we have decided that there are more concerns with merit point spell limitations, so we will be removing the merit point spells similar to other jobs.
• Ninja
As a majority of feedback we received had no problems with removing San-tier of elemental jutsus, we will also be following through with this.
• Beastmaster
Since there were no real objections to this, we will be proceeding with being able to exploit weaknesses without relying on specific pets/abilities.
• Puppetmaster
It seems like there was a large amount of feedback mentioning that Strobe would be good. However, instead of limiting this to Strobe, we would like to increase the amount of freedom, while still keeping the possibility of selecting Strobe.
The above content will be reflected in the May test server update and will begin with the final chapter for now.
Devin "Camate" Casadey - Community Team
Blue mage having 31 possible random weakness spells whilst being able to set only 20 at a time is very serious issue. Not to mention not being able to set ANY damage/trait spells if they want to reach a ~50% chance of having a required spell. You need two fully gimped BLU to cover all blue magic weaknesses, which in case of some battles (Botulus Rex, Provenance Watcher) is not realistic and unacceptable.
Repeating this again what has been already in case this feedback was missed.
How ironic...![]()
For the millionth time, when the heck are we going to get some word on Blue Mage getting their trigger spell list cut short to alleviate their downtime during a Voidwatch battle?
Also, this needs serious addressing. If we can't get the timer reduced, then the least we can do is get an answer about cutting down BLU's spell list in Voidwatch. Seriously, the speed at which this issue is being put into question is terribly slow. It doesn't take 6 or so months to get an answer about this, Square. It really doesn't. It's for this reason that I've started to reserve my BLU for outside anything Voidwatch, and that really hurts my job utility if I STILL have those same issues. No more excuses Square- what are you doing about Blue Mage's Spell List for Voidwatch Weaknesses?
Last edited by Quetzacoatl; 05-05-2012 at 12:51 PM.
seriously i dont have a blu that can push 4k CDCs just so i can get stuck freaking swapping spells the entire fight
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |