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  1. #1
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    Afania has next to zero experience leading VW runs. To even suggest not having a WHM in your primary DD parties... that's like suggesting not doing BRD swaps. Procs are not instant, especially if you get WS procs instead of BLM nuke procs / JA procs, there will be times when the NM isn't proced and spamming their aoes of death and woe. When that happens you absolutely want WHMs for Curaga III~IV spam. NMs light off aoe spells, you want Curaga for that.

    6 heavy DD's, double BRD swaps with a COR for each PT and a WHM to keep em alive. That's the standard setup with minor tweaks based on the NM and specific strategy's. Stuff like bringing a SCH for embrava, or extra BLMs for magic damage / stuns. We try to bring a DRK in each PT to give Chaos a 10% boost. At no time does a BLU compete with a heavy DD for a pt slot, BLUs are in the proc party, heavy DD's are in one of the DD parties. Without those double BRD + COR buffs a heavy DD won't be doing sh!t for damage in the BLM party. There is a reason it's called the "mage" or "proc" party.
    (1)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  2. #2
    Player Afania's Avatar
    Join Date
    Aug 2011
    Posts
    1,452
    Character
    Afania
    World
    Bahamut
    Main Class
    BRD Lv 1
    Quote Originally Posted by saevel View Post
    Afania has next to zero experience leading VW runs. To even suggest not having a WHM in your primary DD parties... that's like suggesting not doing BRD swaps. Procs are not instant, especially if you get WS procs instead of BLM nuke procs / JA procs, there will be times when the NM isn't proced and spamming their aoes of death and woe. When that happens you absolutely want WHMs for Curaga III~IV spam. NMs light off aoe spells, you want Curaga for that.

    6 heavy DD's, double BRD swaps with a COR for each PT and a WHM to keep em alive. That's the standard setup with minor tweaks based on the NM and specific strategy's. Stuff like bringing a SCH for embrava, or extra BLMs for magic damage / stuns. We try to bring a DRK in each PT to give Chaos a 10% boost. At no time does a BLU compete with a heavy DD for a pt slot, BLUs are in the proc party, heavy DD's are in one of the DD parties. Without those double BRD + COR buffs a heavy DD won't be doing sh!t for damage in the BLM party. There is a reason it's called the "mage" or "proc" party.
    You're the one who doesn't understand how VW works. Barring some annoying VWNM, majority of time you don't need WHM in DD pt, they can heal just fine outside of DD pt, period. And I'm not the one saying this, several WHM specifically told me they can cure just fine outside of pt, and proved it to me, all you need to do is to set up the priority and have them cure right ppl.
    And there are items called fanatic and screens, or holy water/poison powder etc, or the DD you pt with doesn't know how to pop them? Also annoying AoE like Ocythoe move can be stunned if you bring SCH/BLM. Having 1 extra buffed DD in ally greatly outweight the benefit of putting WHM in DD pt since it's not needed and they can cure fine in other pt.

    And I NEVER argue about putting BLU in DD pt over 2h melees. I was arguing about having 2 BLU set nothing but proc spell just makes pt kill slower when 1 BLU is enough to get the job done, and doesn't have much benefit on majority of VW unless your pt can kill VW in 1 min. Again, having 1 extra DD in ally greatly outweight the benefit of getting 2 BLU doing nothing except waiting for proc to be called.

    And you don't seem to understand what I mean by BRD, if you have embrava, your magic haste is capped. And empy BRD can sing 3~4 songs, so you only need 1 in ally if you rotate pt in provenance, and gets extra spot for another DD for more dmg, is that so hard to understand?

    Honestly though, having 1 min BLU spell reset isn't big deal at all, ppl often overestimate the importance of getting proc done ASAP and effectiveness of having 2 BLU in pt for the sake of proc lock, majority of NM you don't need to proc lock, and often less effective to proc without timing, and if you really do need to proc lock, you still have other NQ EV HQ to do, that sacrificing extra slot for lower dmg in ally just makes it less effective.

    For example, check out this random Ig-Alima vid on youtube: www.youtube.com/watch?=zAs_YsZALAs

    This pt setup isn't the best(pt has 2 PLD, which could be replace with 2 DD), and kinda slowed down the killing speed. The first HQ come in 0:53, 2 more random NQ, then last HQ come in 2:16. If pt has 2 DD instead of 2 PLD, the 2nd HQ proc isn't needed at all and NM can be killed with just 1 HQ proc.

    This apply to every VW, for example rex. You pop NM, pop fana and zerg, get HQ hint, NM will 2hr at 70%, you pop fool for 2hr, you have over 1 min to reset spell before DDs(let it be melee burn or mage burn) run out of fana/fool. That's enough time to reset your spell. You proc HQ during 2hr, DDs pop fana again and finish it. Taking 2 BLU over 1 just makes the pt kill slower, and may ended up needing 2nd HQ proc to finish it. Ideally VW should be dead with 1 fana recharge(1 HQ/EV proc), or 2 at best. If pt needs more than 3 HQ/EV proc to drop it's HP from 100% to 0, then the pt is lacking dmg and just increase the chance to wipe. You have 3 HQ/EV proc up at once, the chance that you're stucked with BLU is very small,

    Also saying I have 0 experience in VW is pretty dumb, I joined many other PUG VW pt, and made a lot of PUG VW pt myself, and often kill harder VW such as rex or proveanance in 2~3 min. Those pt who put WHM in same pt as DD, or take 2x BLU and split spell and made them do nothing except spamming spell are often the slowest PUG pt with highest chance to wipe. The pt with highest success rate is pt that can kill VWNM in 1.5min~2 min, any longer just requires additional EV/HQ proc to stay alive and higher chance to wipe. I'm not the only one that puts WHM outside of VW pt and only take 1 BLU, plenty of other LS/PUG does it, and their pt also often kill faster with lower chance to wipe. I'm also not the only one arguing about BLU shouldn't gimp themselves and split spell and do nothing. 98% of time if pt has problem with proc speed, it's often WS proc because ppl doing same WS and not organized. Having 2 BLU isn't worth it on majority of VW, unless you're killing too fast, that's just the way it goes. I've done many VW pt with WHM cure outside of DD pt, and only 1 BLU, NM dead in 1.5~2 min, and WHM cured just fine if your DD knows how to pop fana, why do you need WHM in same pt? Or should I post a vid of WHM curing outside of DD pt to prove to you that WHM doesn't need to be in same pt to keep DDs alive if they know how to pop temp?
    (0)

  3. #3
    Player Zerich's Avatar
    Join Date
    Mar 2011
    Posts
    502
    Character
    Taruina
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by saevel View Post
    To even suggest not having a WHM in your primary DD parties... that's like suggesting not doing BRD swaps. Procs are not instant, especially if you get WS procs instead of BLM nuke procs / JA procs, there will be times when the NM isn't proced and spamming their aoes of death and woe. When that happens you absolutely want WHMs for Curaga III~IV spam. NMs light off aoe spells, you want Curaga for that.
    sounds like you have some gimpy whms and dd's
    (1)

  4. #4
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    Quote Originally Posted by Zerich View Post
    sounds like you have some gimpy whms and dd's
    Yeah so that's the plan huh. Can't argue so you start with unspecified insults.

    Scuttle back to your rock.
    (3)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....