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  1. #1
    Player Tashan's Avatar
    Join Date
    Mar 2011
    Posts
    261
    Character
    Tashan
    World
    Odin
    Main Class
    BLU Lv 99
    Quote Originally Posted by Gokku View Post
    yes you do
    I lol'd at that.

    Guys they already commented on Blue Mage timer ages ago. SE are not considering it at all, people just keep asking.

    Reduce or get rid of the penalty incurred after setting blue magic spells.
    The concept is that you acquire blue magic spells via learning and then you can change battle strategies by picking and choosing spells within the blue magic spell points and set limitations. If you were able to change spells freely, the whole battle strategy aspect would be lost, so we have no plans to remove/reduce the penalty.

    Add an ability that allows you to use cast blue magic spells that are not currently set.
    We tried looking into this, but it would make having to set spells beforehand nearly pointless, so we will be putting this idea on the back burner for now.
    (3)


    Reduce or get rid of the penalty incurred after setting blue magic spells.
    The concept is that you acquire blue magic spells via learning and then you can change battle strategies by picking and choosing spells within the blue magic spell points and set limitations. If you were able to change spells freely, the whole battle strategy aspect would be lost, so we have no plans to remove/reduce the penalty.

  2. #2
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    Quote Originally Posted by Tashan View Post
    Guys they already commented on Blue Mage timer ages ago. SE are not considering it at all, people just keep asking.
    I see their point. Really, it's only an issue in Voidwatch.

    Changing a major element of the Blue Magic system just to deal with the wretchedness of Blue Magic Voidwatch procs seems like setting the whole house on fire just to get rid of your roommate's odd-smelling and opiate-addicted sister who has established herself on the couch. Much too much, particularly when there's really only one problem in only one place.

    Of course, this doesn't mean nothing should be set on fire or changed. Much like an old hand-me-down camp stove that somebody has deposited right next to the couch could just fall over entirely by accident and solve a lot of problems while causing a lot of terrible burns, the ludicrous number of Voidwatch procs could be reduced just as the already-smaller number of Abyssea procs were reduced.

    I think maybe this metaphor got away from me a little. I seem to have forgotten my point entirely and I am now deeply curious about the accuracy of several Wikipedia articles pertaining to kerosene and the American legal system.
    (6)

  3. #3
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Tashan View Post
    I lol'd at that.

    Guys they already commented on Blue Mage timer ages ago. SE are not considering it at all, people just keep asking.
    I can't see since Camate posted who said to reduce the timer, The list of spells for weakness, yes! but not the timer.

    They'll never reduce the timer unless they block out traits temporarily on spell change.
    (3)