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  1. #1
    Player
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    126
    Quote Originally Posted by Alkimi View Post
    Pretty much this, supply is maybe one a week server wide and they're just sat in people's bazaars for 90 mil. Won't be any "comrades" to join forces with making meteor pretty pointless.
    Agreed. Even as more people get access to Provenance, greed comes first for most people over people actually getting the spells to learn them (This is why I wouldn't do Provenance in a pickup group) and everyone will be lotting Meteor/Arise and bazaaring it for millions of gil and thinking someone will actually buy them for that. I get the new item syndrome, but it's still stupid how high people are bazaaring them for (reasonable stuff I get, but ridiculous stuff I do not). Noticed that either Meteor's more common than Arise or WHMs are actually obtaining the spell when looking on FFXIAH item pages.

    Either way, they should be more common than what they are.

    tl;dr: Hey SE, there aren't going to be BLMs joining each other to destroy a mob when it's that hard to obtain. At least not for a long time.
    (3)
    Last edited by Fredjan; 04-15-2012 at 11:15 AM.
    WAR, WHM, BLM, RDM, DRK, BRD, SMN, BLU, SCH, GEO, RUN 99

  2. #2
    Player Fondle's Avatar
    Join Date
    Mar 2011
    Posts
    43
    Character
    Fondue
    World
    Asura
    Main Class
    DNC Lv 99
    Quote Originally Posted by Fredjan View Post
    tl;dr: Hey SE, there aren't going to be BLMs joining each other to destroy a mob when it's that hard to obtain. At least not for a long time.
    pretty sure thats the point.. keep them 'busy' keep them paying for as long as possible?
    (0)

  3. #3
    Player Karbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    4,314
    Quote Originally Posted by Fondle View Post
    pretty sure thats the point.. keep them 'busy' keep them paying for as long as possible?
    Seems to be paying off since the population is but a shadow of its former self by now. You'll even notice my Karbuncle is gone. Luckily for me, Darkmessneger still seems to be active. So i can bug you guys more

    That said, Their gameplan seems to be the death of them. They seem to think pumping out events with 0.1% Drop rates will lengthen how long we stay, betting on the gambler mindset, But in reality, Its just turning people away. Even they should be seeing now that more people are quitting daily due to their terrible plan to drive FFXI back into the dark ages.

    You don't want to hand players everything, or the game becomes stale, but you also don't want to make said items so hard to get people lose their minds and motivation going for them. Its not hard to create a balance, But SE is devoted to Bottle-necking over fun or enjoyment or progression.

    Legion was an honest attempt at middleground, But i don't know what the NPCs there offer. I think its all that situational "Legion: Buff" gear no one will bother purchasing because its situational to only legion and those armors are never worth keeping because of Inventory issues (See: Salvage/Assault/Beseiged Only gear). But I'll look up that list...

    Edit: looked up the list. The +5 Stat rings with enhancements, and the Legion:Only Accessories. So... Pretty much all junk. 1-2 Situational pieces but again... Situational.
    (4)
    Last edited by Karbuncle; 04-16-2012 at 06:07 AM.