Greetings!

With the version update that has taken place today, we have implemented the final chapter of Voidwatch as well as the content that was mentioned previously.

※We have found a bug where when using the periapt of sapience key item in the final chapter of Voidwatch, familiar and automaton weakness triggers will not be displayed correctly. Specifically, the hints for familiars and automatons will be displayed as they would originally. The displayed hints are still not updated and “Sheep Charge” and “Armor Shatterer” will be the only options needed to exploit weaknesses as stated last week.


Now them, on to some answers to questions we have been seeing.

Temporary items
There have been some of you who are worried about whether temporary item distribution would be eliminated or not. There will be no changes to this. Besides the listed changes, the effects will be the same as always.

Automaton weakness option
All of the previous options have been consolidated to only the Sharpshot frame weaponskill “Armor Shatterer”, making only one option for automatons to exploit an enemy’s weakness.

Other familiar pets besides sheep
Since the Voidwatch participation level is 75 and we did not want to have a jug that cost too much, as a result of comparing the higher level pets for that level, we decided to pick Nazuna. However, this is something that can be changed. We’d like to look in to this based on your feedback, so if you have an opinion please let us know. (It won’t make it in time for the final chapter, but we would like to look into it for the future of existing Voidwatch content.)

Voidwatch key item category
If possible we would like to address this in the next version update. We will be sure to let you know any information on implementation timing once we know.

Making blue alignment and red alignment max at the beginning
This is currently only at the brainstorming phase, but this is one of the things we are thinking about to help low man groups and also players that get into Voidwatch later.

Exchange tickets (name pending)
We are currently finalizing the specifications and will be able to announce some information in the very near future. We will be refining the exchangeable items to those that are difficult to obtain.

Enfeebling magic resistance
Not only for Voidwatch, but for all battle content, we are proceeding with the enfeebling magic adjustments mentioned previously.

We will continue to make adjustments to existing Voidwatch content moving forward, so please continue to submit your feedback.