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  1. #371
    Player Zumi's Avatar
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    Mar 2011
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    Windurst
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    900
    Did a 5 Voidcluster Botulus Rex today on the test server, with a Pld. Was able to hold him forever, not enough damage to kill him solo but that is to be expected. His damage goes way down.

    (1)

  2. #372
    Player
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    Mar 2011
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    Ru'Lude Gardens!
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    4,310
    Quote Originally Posted by Zumi View Post
    Did a 5 Voidcluster Botulus Rex today on the test server, with a Pld. Was able to hold him forever, not enough damage to kill him solo but that is to be expected. His damage goes way down.

    Now when you say 5... Do you mean 5 each or 5 for 1 of you? If only 1 then this means we can basically turn VWNMs into a joke, so long as we don't mind paying 500k~1Mil to do so.
    (0)

  3. #373
    Player Zumi's Avatar
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    Mar 2011
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    Windurst
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    900
    I used 5 clusters on 1 Rex.

    It asks you how many you want to use 5, 4, 3, 2, 1. So I used all 5. Now I can't get any more because even on the test server its set to not let you buy anymore till next tally.

    Only the person poping needs clusters, it cost me 500k to buy them.
    (0)
    Last edited by Zumi; 05-26-2012 at 09:27 AM.

  4. #374
    Player
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    Mar 2011
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    Ru'Lude Gardens!
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    4,310
    Quote Originally Posted by Zumi View Post
    I used 5 clusters on 1 Rex.

    It asks you how many you want to use 5, 4, 3, 2, 1. So I used all 5. Now I can't get any more because even on the test server its set to not let you buy anymore till next tally.

    Only the person poping needs clusters, it cost me 500k to buy them.
    Ah~ I thought at some point they said that multiple players could buy them and use them in a fight, however I am at a loss trying to find it. ><; Oh well, with those numbers VW will be much easier... Though I have to say, with those numbers VW might be able to be done without temps...
    (0)

  5. #375
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    Mar 2011
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    Which reminds me, I need to log onto the test server and test to see how much if any of VW can be soloed by RDM with those weakness items...
    (0)
    Last edited by Demon6324236; 05-26-2012 at 10:05 AM.

  6. #376
    Player Arcon's Avatar
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    Mar 2011
    Location
    San d'Oria
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    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by Demon6324236 View Post
    Which reminds me, I need to log onto the test server and test to see how much if any of VW can be soloed by RDM with those weakness items...
    I highly doubt RDM can do anywhere near enough damage to even put a dent in their HP pool, even in 30min.
    (0)
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  7. #377
    Player
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    Mar 2011
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    Quote Originally Posted by Arcon View Post
    I highly doubt RDM can do anywhere near enough damage to even put a dent in their HP pool, even in 30min.
    I soloed the T1 Sandy. I know, big deal, but still... That was without weakness items, and I mainly want to do it just because SE seems to do whatever they can from letting RDM go back to its soloing ways. If I can solo some of them it would be funny to me, and also mean that if I wanted I could actually do something when I'm bored and have the money, just go blow off some steam killin a VWNM or 2 who never drops what I want ^_^
    (0)

  8. #378
    Player saevel's Avatar
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    Apr 2011
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    2,350
    The weakening items are for clears / runs where you want the atmacite and the win. Getting gear requires spamming them x4 ~ x6 per set which even at 1 item per set ends up being a pretty high cost when your looking at ~50 to get something you want (if your lucky). Its for those who need to kill the big stuff with 6-people who might not be the best geared chaps.
    (0)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  9. #379
    Player MarkovChain's Avatar
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    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    It's for people that didn't do voidwatch so far because the event is an epic fail. It gives people like me the opportunity to catch up to the last stage quickly, although I don't see why I'd do so because it much faster for me to trade 2 marrows for 1 meteor or arise if I ever want them so explain me why I should do 50 VW waiting to outlot the other 18 ?

    It's reeeeallly fail.

    Honestly it's going to help the ticket market (plus they are AHable). Lot's of people will just clear all the path then buy as many tickets as they want for bodies. I mean you have to face it ; It's going to be easier getting 5 tickets than spamming 100x18 ally voidfail.
    (0)

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  10. #380
    Player Mahoro's Avatar
    Join Date
    Aug 2011
    Posts
    386
    Character
    Mahoro
    World
    Lakshmi
    Main Class
    SMN Lv 99
    Quote Originally Posted by MarkovChain View Post
    It's for people that didn't do voidwatch so far because the event is an epic fail. It gives people like me the opportunity to catch up to the last stage quickly, although I don't see why I'd do so because it much faster for me to trade 2 marrows for 1 meteor or arise if I ever want them so explain me why I should do 50 VW waiting to outlot the other 18 ?

    It's reeeeallly fail.

    Honestly it's going to help the ticket market (plus they are AHable). Lot's of people will just clear all the path then buy as many tickets as they want for bodies. I mean you have to face it ; It's going to be easier getting 5 tickets than spamming 100x18 ally voidfail.
    Who does Prov Watcher in PUGs expressly for Meteor/Arise? Your scenario makes no sense. Also, if it helps the ticket market (which only covers glowy items), how does the weakening system fail? Your own example defeats your argument.

    Quote Originally Posted by saevel View Post
    The weakening items are for clears / runs where you want the atmacite and the win. Getting gear requires spamming them x4 ~ x6 per set which even at 1 item per set ends up being a pretty high cost when your looking at ~50 to get something you want (if your lucky). Its for those who need to kill the big stuff with 6-people who might not be the best geared chaps.
    I suppose it could also help the 18-man PUGs who have trouble defeating some of the big bads. Only the popper loses weakening items, so each person in the 18-man PUG can take turns using 1 or 2 items to decrease the difficulty for all. For example, 18 rounds of Rex, 3 runs of 6 each, each person in the PUG pays 200k total for all 18 fights.

    inb4 200k is big moniez....
    (3)
    Last edited by Mahoro; 05-27-2012 at 03:20 AM.

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