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  1. #351
    Player MarkovChain's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Quote Originally Posted by Fupafighter View Post
    No. I said that when you're not capping acc, pizza will make up for it, and give you attack, so why use sushi. I'm done talking to you. Next thing I need to hear is that mnk will tp faster than sam with sushi or some shit.
    No that was not your point. Your point is basically that using sushi is stupid, learn2DD gimplet. Actually I doubt you noobs have 4x songs BRDs when you do voidfail so I'll just suggest you to eat sushi. Pizza was proven to be good on mob up to 6 levels above you.
    (0)

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  2. #352
    Player Fupafighter's Avatar
    Join Date
    Feb 2012
    Location
    AMERICA
    Posts
    433
    Character
    Fupafighters
    World
    Siren
    Main Class
    SAM Lv 99
    I just think you is stupid sir lol. Pchan I mean. Any 2 hander that has accuracy issues, should just get off the job. Or you shouldn't be fighting a tier 6 lol. 2 handers already have the advantage over 1 handers accuracy wise (usually aggressor zanshin and more acc from 3 dex = 2 acc instead of 2 dex = 1 acc for 1 handers). And Pchan, will you ever learn that no one takes you seriously on this forum. All you do is brag about your freakin mnk and your either mule brd or sex slave brd that go around perfect defense killing everything. It's rather annoiying. You never actually offer input. I don't mind saeval, he atleast counters with accurate information. All 2 handers should know how to time job abilities to take advantage of certain situations such as aggressor to diabolic eye. Here how about this. If you have plenty of damn inventory space, use pizza. If you're a 1 hander, use sushi. If you're dying and feel pizza would be a waste and you may run out, get a new damn group, because your group is failing you. There. Done freaking arguing over accuracy and listening to Pchan talk about being LEET while offering no input.
    (0)

  3. #353
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    This weird discussion is totally on topic, but not because the enemies being discussed are high-tier VoidExhibitionists. This discussion is made relevant by virtue of being almost as awful as Voidwatch itself. It's symbolic!
    (6)

  4. #354
    Player scaevola's Avatar
    Join Date
    Mar 2011
    Posts
    728
    Character
    Scaevola
    World
    Cerberus
    Main Class
    THF Lv 99
    Quote Originally Posted by saevel View Post
    Nonsense, no matter how much you swing accuracy effects you the same. The only job that can possibly claim a different accuracy situation is SAM due to Zanshin's high proc rate. You pick your food based on your parsed acc rate, this is where having one guy in your alliance you know to do the parsing at least once comes in handy. Then you know what amount of acc you need to hit cap and which adjustments you need to do, especially if your using aggressor (you ARE using aggressor right). You can further make an aggressor up / down TP macro that puts in extra acc for when it's down to compensate. On DRK I just pop DE when Agg goes down and ride it for 2min, other jobs might not be as lucky.
    I think he may have meant that two-handers need less accuracy because of the different DEX calculation, but the signal got bumrushed by a mob of noise on the way from his hippocampus to his fingers.
    (2)
    tandava crackows + chocobo jig + animated flourish = prouesse ring

  5. #355
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by SpankWustler View Post
    This weird discussion is totally on topic, but not because the enemies being discussed are high-tier VoidExhibitionists. This discussion is made relevant by virtue of being almost as awful as Voidwatch itself. It's symbolic!
    ...lol its true.
    (0)

  6. #356
    Player MarkovChain's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Quote Originally Posted by Fupafighter View Post
    stuff
    Yes 2handers have a slight advantage over monks for accuracy (ridiculus advantage) but there will be no situation where "RCB caps 2handers while monk require pizza to do so", or those situation belong to a very limited number of mobs and likely low levels mobs. With temp items / MADRIGALS (which you don't use since you play in gimpland) / fail COR ROLLs you are probably capped and if not use sushi. This holds for all DD and the mediocre amount of accuracy boost of 2handed DDs has nothing to do with the discussion - even relic holders. You are the one advocating using RCB when acc in uncap, so you lose the game. If that's was not your point then the discussion is irrelevant and you just took the opportunity to spread nonsense about SAM yet again. 2handed DD have been sucking for years, you can't change this. Just because you can afford all jobs at a VW camp doesn't make them good all of a sudden. Everyone caps acc because this is easy mode like abyssea, did you get it now ? Stop trying to imply someone doesn't cap acc because of their job choice.


    But I don't think I can convince someone that thinks he can zanshin at will right before a WS like a pro ?
    (0)

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  7. #357
    Player Monchat's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    471
    Character
    Mdkuser
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    so did pupafighter say accuracy is more important for one-hander and less important for 2 handers? You lose, it's equally important for both. You say RCB is a must even if you do not cap accuracy? you lose. Also last I checked Shoha gets an attack boost, so why the RCB loving? Make us a video of how you zanshin and WS right before a swing also.
    (1)

  8. #358
    Player MarkovChain's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Also VW is soon going to be a 6-man zerg fest with, like always, the only jobs that don't suck at DD. If you don't know what they are, check this list as a hint

    1 Monk 10.03% ↑(6)
    2 Warrior 9.18% ↑(5)
    3 White Mage 7.78% ↓(1)
    4 Black Mage 7.60% ↓(3)
    5 Thief 7.29% ↓(4)
    6 Red Mage 7.19% ↓(2)
    7 Ninja 5.43% ↑(8)
    8 Dancer 4.34% ↑(13)
    9 Beastmaster 4.09% ↑(15)
    10 Summoner 4.03% ↑(16)
    11 Samurai 4.01% ↓(9)
    12 Dark Knight 3.87% ↓(11)
    13 Paladin 3.83% ↓(7)
    14 Ranger 3.74% ↑(17)
    15 Bard 3.59% ↓(10)
    16 Dragoon 3.44% ↓(12)
    17 Blue Mage 3.23% ↓(14)
    18 Scholar 2.69% →
    19 Corsair 2.54% ↑(20)
    20 Puppetmaster 2.10% ↓(19)
    http://www.playonline.com/ff11us/gui...nsus/10/2.html
    (0)

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  9. #359
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    Yeah ... you realize Zanshin is generally laughed at if your not a SAM (HassoZanshin). And non-relic 2H's won't be capping accuracy on T6's even with Aggressor / Stalwarts. Their LCF is just too high. One of the biggest reasons I decided to build my rag was to get the large Acc bonus so that I wouldn't need to worry about it anymore.
    (0)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  10. #360
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by MarkovChain View Post
    Also VW is soon going to be a 6-man zerg fest with, like always, the only jobs that don't suck at DD. If you don't know what they are, check this list as a hint


    http://www.playonline.com/ff11us/gui...nsus/10/2.html
    So? Alot of people level MNK for blue procs, an easy to gear DD/HP tank & Hundred fist PD zergs on the final limit break. Not cause its the best DD, if you take that number as evidence of that then you, are even more a fool than you let on. MNK has way to many applications now to not level it, so alot of people do, thats where you get that large number I'm sure.
    (5)

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