Page 21 of 44 FirstFirst ... 11 19 20 21 22 23 31 ... LastLast
Results 201 to 210 of 450

Dev. Posts

Hybrid View

  1. #1
    Player Luvbunny's Avatar
    Join Date
    Mar 2011
    Posts
    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    Yes, so in essence, leave new content untouched till they "adjust" or lower the difficulty that it can become enjoyable and the norm, meaning the hardcore and those looking for "challenge" will get their fix, then then content is adjusted for everyone to enjoy. Which means, you can take 6-8 months break and when you come back, the game will feel better already It's like how the movie industry works, for first release, you gotta pay, 6 months later is on dvd, a year later on cable.
    (1)

  2. #2
    Player Asymptotic's Avatar
    Join Date
    Jul 2011
    Location
    Windurst
    Posts
    656
    Character
    Sylow
    World
    Fenrir
    Main Class
    DNC Lv 99
    Voidwatch is so hard.
    (0)

  3. #3
    Player MarkovChain's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    because beside meteor everything is garbage
    (0)

    Ultimate DPS simulator
    https://docs.google.com/file/d/0B7wbcilaHsTecldhZm94a1gtZnM/edit

  4. #4
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by MarkovChain View Post
    because beside meteor everything is garbage
    So much whm hate.
    (0)

  5. #5
    Player
    Join Date
    May 2011
    Posts
    462
    eh the helm for prov watcher isn't bad especially if you can get the F100 askar body (cant remember the set name off the top my head)
    (0)

  6. #6
    Player MarkovChain's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Yeah sorry, I forgot to say that arise is useless,at least not worth 40M (maybe 500k). Thought it was obvious. But if people are ready to pay 40M for it, that's cool, but in this case you do VW for money not for items.
    (1)
    Last edited by MarkovChain; 05-12-2012 at 08:28 PM.

    Ultimate DPS simulator
    https://docs.google.com/file/d/0B7wbcilaHsTecldhZm94a1gtZnM/edit

  7. #7
    Player Transmit's Avatar
    Join Date
    Oct 2011
    Posts
    105
    Character
    Niloc
    World
    Asura
    Main Class
    BLU Lv 99
    As much as I love the changes to the weakness procs, why are BLU procs still being ignored? SE acknowledged that BLU had way too many proc's to set and reset time and time again, and yet they aren't being adjusted while jobs like NIN, who I've never heard complain about San procs, are.
    (5)

  8. #8
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by Transmit View Post
    As much as I love the changes to the weakness procs, why are BLU procs still being ignored? SE acknowledged that BLU had way too many proc's to set and reset time and time again, and yet they aren't being adjusted while jobs like NIN, who I've never heard complain about San procs, are.
    Nin complain all the time and the non-nin clamplain ever more when the nin they bring doesn't have them. Appearently people are too stupid to merit them. Nin should not be adjusted in VW just because people are unwilling to merit San so they can have an extra 4% expertise, just so they can save a minimal ammount of gil on a rare occasion.
    (0)

  9. #9
    Player MarkovChain's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Quote Originally Posted by Transmit View Post
    As much as I love the changes to the weakness procs, why are BLU procs still being ignored?
    1 Monk 10.03% ↑(6)
    2 Warrior 9.18% ↑(5)
    3 White Mage 7.78% ↓(1)
    4 Black Mage 7.60% ↓(3)
    5 Thief 7.29% ↓(4)
    6 Red Mage 7.19% ↓(2)
    7 Ninja 5.43% ↑(8)
    8 Dancer 4.34% ↑(13)
    9 Beastmaster 4.09% ↑(15)
    10 Summoner 4.03% ↑(16)
    11 Samurai 4.01% ↓(9)
    12 Dark Knight 3.87% ↓(11)
    13 Paladin 3.83% ↓(7)
    14 Ranger 3.74% ↑(17)
    15 Bard 3.59% ↓(10)
    16 Dragoon 3.44% ↓(12)
    17 Blue Mage 3.23% ↓(14)
    18 Scholar 2.69% →
    19 Corsair 2.54% ↑(20)
    20 Puppetmaster 2.10% ↓(19)

    http://www.playonline.com/ff11us/gui...nsus/10/2.html
    (0)

    Ultimate DPS simulator
    https://docs.google.com/file/d/0B7wbcilaHsTecldhZm94a1gtZnM/edit

  10. #10
    Player
    Join Date
    May 2011
    Posts
    462
    thats an additional 4% on top of +2 koga hands and yonin, and i would 5/5 it if it weren't for VW vs any relivant endgame mob san's are just a lower recast sange in terms of utility.
    (0)

Page 21 of 44 FirstFirst ... 11 19 20 21 22 23 31 ... LastLast