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  1. #1
    Player Genralzod's Avatar
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    Mar 2011
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    San d'Oria Rank 10
    Posts
    11

    Abyssea adjustment idea

    Its probably been stated b4 somewhere, but I couldnt find a thread, so I'm making one.

    I think my idea would breathe new life in non-abyssea zones, as well as bring back the Auction House from bankruptcy, bring back xp PTs, repopulate Campaign/Besieged and even I dare to guess could raise the quality bar on so many lolJOB90's out there.

    My idea is this:
    Make Abyssea Zones 75+ entry only.

    Too many ppl have now used abyssea to fast track all their JOB30's to 90,
    thus making any xp camps post-kazam into dead zones,
    and gear/weapon sets lower than 70 almost non existant in AH.
    And I know I'm not the only one who's seen a JOB90 or 2 out there that is completely awful at their job, because they've never had to actually use it in any capacity beyond: /item "Forbidden Key" <t>
    "ooo look at me I have 10x JOB90's...never played any of them, but at least I have 10"

    I for one have resisted the temptaion to fast track my jobs, even the subjobs I dont enjoy, I still try to learn the job as I level it.

    I believe that Abyssea entry set to 75+ would fix at least some of the problems we see in the non-abyssea zones.
    (1)

  2. #2
    Player Alkalinehoe's Avatar
    Join Date
    Mar 2011
    Location
    Las Vegas
    Posts
    442
    It really isn't SE's fault if players abyssea burn their jobs then not learn how to play them. Saying people who leveled from 1-75+ outside of abyssea are superior to those who didn't is just wrong. Even before abyssea there were SMN burns. I abyssea leeched my dnc to 75 and I find myself far better than the vast majority of DNCs who leveled their's "normally." It doesn't take a lot of brainwork to find out most jobs are essentially the same and if your previous job experience can't help you, then take some time outside of events and go out and actually learn the job, you should be able to get the feel for it after a few hours. If you really must endure 45 something levels to "learn" your job, then you're doing it wrong. If you still see people not knowing what they're doing, stop partying with idiots. make your own parties, ls parties, etc etc. Even with idiots it's not hard to get decent exp in abyssea (assuming people aren't capped already).
    (0)

  3. #3
    Player JagerForrester's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    282
    Character
    Jager
    World
    Sylph
    Main Class
    DRG Lv 90
    It's not so much that it has taken us so many levels to learn a job, but we've had a job for so many years with constant updates, and we had to adjust to that. A job that grows up with no updates could most likely utilize the job to it's best of abilities better than a veteran who has to get use to playing the job with new things than what we weren't use to before. And Abyssea has basically gimped jobs due to the leeching if players didn't previously already had that skill maxed or near maxed, and being gimp is a problem for many parties and event linkshells.

    There has been another thread that suggested the minimum level requirement to be lifted. And unless there are monsters out there that LV30 jobs can fight and level normally in Abyssea, I'm for the nerf.
    (0)
    "I find bliss in ignorance. Less I hear the less you'll say. But you'll find that out anyway."
    - Linkin Park (Dedicated to all the trolls and flamers out there)

  4. #4
    Player Genralzod's Avatar
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    Mar 2011
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    San d'Oria Rank 10
    Posts
    11
    Quote Originally Posted by Alkalinehoe View Post
    Saying people who leveled from 1-75+ outside of abyssea are superior to those who didn't is just wrong. Even before abyssea there were SMN burns. I abyssea leeched my dnc to 75 and I find myself far better than the vast majority of DNCs who leveled their's "normally.".
    I'm sorry but last I checked there is no 'Dance" skill, I'm refering to more of the BLU, SMN, RDM, etc etc jobs that require skills to function. and I also have the same opinion about SMN burn PTs, it's an exploit that dumbs down the player pool.
    & I will say that someone who took the time to level their job conventionally, typically will be better at the job than someone who skipped 60 levels in a week.
    I will give you this though; previous job experience does help, example: a Veteran SAM90 & NIN90 will probably do pretty good if they leeched 60 levels on WAR, but you'd be hard pressed to show me how fast tracking BLU or any other complex Job makes them equally skilled as the Conventional leveler in the same class.
    & seeing as how most jobs gain their 'defining' job ability/spell/traits at the 40'ish mark, yes I'd say it does take 45 levels to learn most jobs, the remaining 45 levels are about refining your skills & play style.
    & this game has been populated with all types of ppl since day one, Idiots included, you cant avoid them, try as you might. all you can do is offer tips in /tell while not trying to sound like an elitist jerk.

    This was a tangent i didnt want to focus on. SE cannot govern the mentality of the players at large.
    My main point was that non-abyssea zones are dead. an Abyssea 75+ min would help.
    (0)
    Last edited by Genralzod; 03-14-2011 at 09:57 AM. Reason: typo

  5. #5
    Player Alkalinehoe's Avatar
    Join Date
    Mar 2011
    Location
    Las Vegas
    Posts
    442
    Quote Originally Posted by Genralzod View Post
    I'm sorry but last I checked there is no 'Dance" skill, I'm refering to more of the BLU, SMN, RDM, etc etc jobs that require skills to function. and I also have the same opinion about SMN burn PTs, it's an exploit that dumbs down the player pool.
    & I will say that someone who took the time to level their job conventionally, typically will be better at the job than someone who skipped 60 levels in a week.
    I will give you this though; previous job experience does help, example: a Veteran SAM90 & NIN90 will probably do pretty good if they leeched 60 levels on WAR, but you'd be hard pressed to show me how fast tracking BLU or any other complex Job makes them equally skilled as the Conventional leveler in the same class.
    & seeing as how most jobs gain their 'defining' job ability/spell/traits at the 40'ish mark, yes I'd say it does take 45 levels to learn most jobs, the remaining 45 levels are about refining your skills & play style.
    & this game has been populated with all types of ppl since day one, Idiots included, you cant avoid them, try as you might. all you can do is offer tips in /tell while not trying to sound like an elitist jerk.

    This was a tangent i didnt want to focus on. SE cannot govern the mentality of the players at large.
    My main point was that non-abyssea zones are dead. an Abyssea 75+ min would help.
    DNCs do have Evasion and Dagger skills, both pretty important. I can't tell you how many NIN/DNC/THFs who didn't have Evasion anywhere near capped (I capped it within a few hours). I fixed that problem though, I stopped partying with people I didn't know. You can avoid the people who don't care about their jobs, it really isn't hard.

    I also Abyssea Leeched my BLU, my blue magic skill and sword are uncapped. Guess what I've used it for? Absolutely nothing. I'm not going to use it for any party/group situation until I feel it is competently geared/skilled. It's also not hard to solo TEs in Abyssea while I skill up and I've greatly learned how to play BLU and know what my weaknesses/strengths/etc are.

    It doesn't take a college degree to learn how to play your job in a few hours, and if you really need 45 levels to learn how to play your job, then (again) you're doing it wrong.

    Back to the point, originally you said lifting the minimum level to 75 for abyssea would "fix" these unskilled players. With SMN burning, Level sync (you could hit 75 in Qufim man) and Power leveling you are going to still have these gimps (there were many even before abyssea). Getting rid of a good thing because other people can't control themselves is being selfish.
    (0)

  6. #6
    Player Harpalina's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    219
    Character
    Harpalina
    World
    Valefor
    Main Class
    DRG Lv 90
    Interesting points being made on both sides, I think. My feelings are more leaned towards the OP. I felt like it was unfair for LV 30s to leech all the way to 90 in a matter of a day or three. I can see where you're coming from though, Alkalinehoe, and I do agree that with some jobs you can learn to play within a few hours. Some jobs are brainless like DDs and once you've leveled one to 90, you probably have a good idea as to what you should expect from another DD job. In my opinion, though, I think the game is much more enriching when you level a job from 1-75 the traditional way. You gain not only the literal experience points, but the experience as a whole that accompanies when you level a job. You learn from different situations what to do and what not to do. That's just me, though.
    (0)
    Character: Harpalina, Rank 10 Windurstian
    Server: Valefor, formerly from Kujata.
    Jobs: WHM/BLM/RDM/BRD/WAR/DRK/DRG-90
    BST-85 PLD-69 MNK-55 (Retired) BLU-50 [THF/SAM/NIN/DNC/SCH-49]
    Defeated Maat as: WHM/WAR/BLM-Maybe one day I'll go for Maat's Cap...
    Crafts: Alchemy-81 Cooking/Woodworking-60

  7. #7
    Player Komori's Avatar
    Join Date
    Mar 2011
    Posts
    521
    Character
    Komori
    World
    Bismarck
    Main Class
    WHM Lv 99
    What about when you use it to level subjobs? Which had always been a pain beforehand. If you know how to play the game, I honestly don't care whether you leech or not.
    (0)

  8. #8
    Player Luvbunny's Avatar
    Join Date
    Mar 2011
    Posts
    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    This is like beating up a dead horse, again. Abyssea is perfect as it is. By making the content accessible to lvl 30, SE is letting new players reap the benefits of the new add ons early on, and not make them wait till they hit lvl 75. Absolutely no changes needed there. As for leeching xp, you need to ask yourself, the players are the one who let other leech, and abuse the system, not SE. Personally, I think the only way you can learn your job + role is by doing a lot of these so called endgame activities, and not by spending hours in xp party where you are doing the same 1-3 things over and over. By letting everyone get to lvl 90 in less than 3 days, SE is taking the time sink of lvlng and let everyone immediately do what they want, start gears collecting.

    Yes the game has changed, things are much faster pace now, gone are the huge time sink, and you can complete a lot with 3-6 people in your party. Now everyone has a fair chance to get what they want if they are willing to spend some time. I do agree that SE need to adjust the older content areas so that they become somewhat comparable to Abyssea, not only in terms of xp, but also items rewarded. I think the only reason SE is slow to do this, is because they want everyone to buy the add ons. Did you notice that the newer Abyssea is always better than the last? And how the first Abyssea areas are pretty much dead except for a few quests and atmas? If the older areas are just as good as Abyssea, there is no need for us to buy the add ons, which is NOT what SE wants.
    (0)

  9. #9
    Player Renromix's Avatar
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    Mar 2011
    Posts
    44
    Character
    Lenrei
    World
    Valefor
    Main Class
    WHM Lv 99
    its too late to change abyssea specially taking out good things.
    i like what it is now
    (0)

  10. #10
    Player Rambus's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    I would love to hear why SE made the min level 30. that is big reason for people being lazy these days.

    My view is this, there is no reason to make it min 30, you can't do anything but key chests. you need around 65 with good atma or at lest 72-75 to actally contribute.
    (0)
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

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