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Thread: Skill

  1. #21
    Player
    Join Date
    Mar 2011
    Location
    All Nation (Sandoria)
    Posts
    28
    Quote Originally Posted by Orson View Post
    You do realize that everything except healing magic is very important. You are gimp if you don't skill up. People do have a bit of an advantage in abyssea because you don't really need huge skill levels to hit stuff or you can just equip regain atmas. If they ever add more content outside Abyssea the lack of skill will become blatantly obvious.
    Healing magic is Imoprtant if only for WHM atm. Im hoping that SE will implement the same modifiers for cure 4 that they currently have for cure 5. That way PLD's can have better hate control and RDM's can actually main heal in abysea. If they do that it will aleviate the need for RDM's to have cure5 in abysea and wont be game breaking outside of abysea.
    (0)

  2. #22
    Player
    Join Date
    Mar 2011
    Location
    All Nation (Sandoria)
    Posts
    28
    Quote Originally Posted by Imole View Post
    Healing magic is Imoprtant if only for WHM atm. Im hoping that SE will implement the same modifiers for cure 4 that they currently have for cure 5. That way PLD's can have better hate control and RDM's can actually main heal in abysea. If they do that it will aleviate the need for RDM's to have cure5 in abysea and wont be game breaking outside of abysea.
    Will also make it so PLD and RDM arent being out cured by non native healing jobs such as SMN/WHM and BLM/WHM.
    (0)

  3. #23
    Player
    Join Date
    Mar 2011
    Posts
    503
    I think it would be nice if players could go through a "Trial BCM" that tests their skills; how long it takes one to react to an enemy action, and if they take the appropriate action or not. Their score could be viewed by other players.
    (0)

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