Dear Devs:
Not sure if you remember this but a few years ago you introduced these gameplay additions called "Adventuring Fellows". Many of us spent alot of time levelling these aids to adventuring up and found them quite helpful in tackling quests and adventures around vanadiel.
The big problem is that you can't really use them in a lot of content currently de rigeur. They can't enter abyssea. They can't enter Dynamis. They can't even enter sky.
Nowadays we have dual boxers and BST's with powerful pets ruling these areas while other jobs that would like to get some solo tasks done, can't get a bit of assistance from their Fellow.
Sure a simple answer is level BST, but why should I do so when I have perfectly good adventuring fellow languishing without purpose. Does Dyna really need to be relegated to 4 jobs only?
Hopefully the devs will see that throwing these NPC's back into the mix will not ruin the game and upset their sense of "Balance". It seems to me having Dynamis ruled by BST is a bit unbalanced as is.

Reply With Quote




