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  1. #171
    Player Sarick's Avatar
    Join Date
    Apr 2011
    Posts
    732
    Character
    Saricks
    World
    Fenrir
    Main Class
    RDM Lv 99
    I think we can all agree that two easy solution for everyone are.

    1. Increase the starting base stones for new people after the first Abyssea quest is started.

    2. Increase the time carried over and max base time. This way you can join a party in one zone then leave and farm in another etc etc etc. with the ability to use all stones entering from the start. I think 600 minutes is a nice round number but 300 would also work.

    \/ PLEASE LIKE THIS UP IF YOU AGREE (that little button that looks like a thumbs up down there to the left.), If not please explain why. IMHO removing time restrictions should never be an option. I sincerely think the options I listed above are middle ground for both sides of this discussion and hope you do as well.
    (0)
    Last edited by Sarick; 04-15-2012 at 11:20 AM. Reason: typo king
    Developers take notice when a post has a lot of likes. Please support your fellow posters if they make good suggestions or comments by clicking the like.

  2. #172
    Player AyinDygra's Avatar
    Join Date
    Mar 2011
    Posts
    286
    Character
    Varos
    World
    Carbuncle
    Main Class
    DNC Lv 99
    A long time ago, several suggestions were made that I liked better than those proposed so far here...

    My favorite being: (link to earlier post)
    Enemies in Abyssea could drop Azure, Amber, Ruby & Pearl Crystals and NMs/Ephemerals/Elementals/Avatars would drop Clusters that, when used, would grant +5 (crystals) and +50 (clusters) to each respective light. (numbers for example purposes only) (some crystals/clusters could be bought from the Cruor Prospector also)

    This way, anyone on any job could go in, farm crystals/clusters, and have the ability to get their lights up faster, in each visit, and have a head-start the next time they visit. Currently, jobs/job combos that can't cause azure kills must rely on red chests to contain azure light to get to the point where they can build their time, and some have weak elemental weaponskills needed to create amber light... making other types of chest farming take far longer than necessary.

    I also think we should be able to use more of our stones at the start of each visit, but this solution is the most appealing to me.
    (0)

  3. #173
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    I they ever do remove the time restictions. They would have to adjust the XP gain and nerf cruor.
    (0)

  4. #174
    Player Raksha's Avatar
    Join Date
    Mar 2011
    Posts
    1,205
    Character
    Raksha
    World
    Lakshmi
    Main Class
    SCH Lv 99
    Quote Originally Posted by Tsukino_Kaji View Post
    I they ever do remove the time restictions. They would have to adjust the XP gain and nerf cruor.
    No they wouldnt.
    (1)
    Quote Originally Posted by Greatguardian View Post
    I want to say that there's a middle ground here but this isn't really middle ground. A lot of old systems were shit. Some new systems aren't much better. What's in the middle of shit and shit? More Shit. So no, I don't want a middle ground. I want something good.
    Quote Originally Posted by Landsoul View Post
    >Twilight Scythe is overpowered that's why we're nerfing it
    >Weapons with double damage compared to relic

    LOGIC.
    Quote Originally Posted by SpankWustler View Post
    \m/ (*.*) \m/ "THIS SOLUTION IS THE MOST METAL!" \m/ (*.*) \m/

  5. #175
    Player Zerich's Avatar
    Join Date
    Mar 2011
    Posts
    502
    Character
    Taruina
    World
    Siren
    Main Class
    WHM Lv 99
    aby wasn't easy enough? what?
    (4)

  6. #176
    Player Dragoy's Avatar
    Join Date
    Jul 2011
    Location
    Bastok
    Posts
    2,084
    Character
    Dragoy
    World
    Fenrir
    Main Class
    RNG Lv 99

    ><)))°ʒ

    I remember well the time when I got my first Abyssea add-on. It was a bit after Scars of Abyssea was released, and it did really feel like that the system was punishing me for it.

    Back then, I just wanted to do the quests around there, and getting time extensions was far from what it is now. Even for an alliance it could take some time to get them coming, or fail at it even, so that wasn't really an option for me, or for the play-style. It felt like I had bought a game (full price even), but then the company comes and takes the controller away after a while.
    I actually got a reasoning for this, an official answer from the Customer Service. They said, in short: "it is to protect the players' eyes", which sounds good and all that, but considering people could stay there virtually forever if they were able to get time extensions, and that I paid (and still pay monthly) to play, it becomes absolutely ridonkulous.

    Not to mention the other content the players can keep on staring at after exiting Abyssea!

    After some time passed, with the help of more and more key-items and taking breaks off of Abyssea, I would eventually have some 10s in stock but I would still easily use more than I would get. After more time passed, and a friend whom I did everything with stopped playing, I would take a much longer break from it.
    The last time I checked I had 666 stones, so it's probably around 700-800 now. Mostly this is likely because depending of what I do now (even solo), I can get time extensions more or less from the start, so I'm not burning through the time if I'm actually defeating stuff for boxes to appear.
    That, and I am not doing the quests any longer, which obviously use up loads of stones (as an example, I did one of them quests about 279 times, for roughly around 50 hours to get all the seals off of it which is ridiculous in its own regard).

    As for congestion, botters, and the likes, I am unsure how it would affect them, were the restriction removed completely. They can already 'bot' and camp what they want, as much as they want, so in that regard I am doubtful it would really change things much. If it would increase any such behaviour, then I would be very much against this since I may or may not be creating an Empyrean weapon or few in the near future, and Gugumatz for example is still camped quite heavily (would be nice if something could be finally done about such monsters, something other than adding the items into random boxes).

    So I, too, am of the opinion that it would likely not affect those who already have progressed to, or past a certain point where there is either an abundance of Traverser Stones, and/or time extensions are easy to come by (even alone). The system, as it is, more or less only punishes the newcomers and can be quite the frustration. In many cases there are other things to do, of course, but Abyssea being as accessible as it is to everyone else, I don't think those who just got access should be denied from it either.

    If nothing else, they should remove the 60 minute banishment from Abyssea if you fall below 5 minutes of time remaining. Sure, it doesn't happen much, but when it does, it's just a great annoyance and makes no sense whatsoever. >.>;
    (0)
    ...or so the legend says.


  7. #177
    Player katz's Avatar
    Join Date
    Mar 2011
    Posts
    290
    Character
    Katz
    World
    Lakshmi
    Main Class
    NIN Lv 57
    Its interesting that it seens some of the newer players havent found a good linkshell to help them in their quests. Our linkshell has had 7 new players join over the past month. And by new I mean going through the limit breaks including maat. We support them let them grow at their own pace, help out with the fun stuff let them ask trillions of questions, took them to abyssea made them lights and time extentions, run parties for them. And the point of this tail....
    Not once did they ever run out of TIME in Abyssea for the 2 day party. Now they have broken their 99 limit break its time to start working on armour and seals and nms.
    I would suggest to SE we nee a list of newbies so people can adopt them, but this would be open to all sorts of people wanting to abuse them to better themselves.
    The great thing about introducing new people to the game, they tend to find other new players to the game because of the stuff they are doing.
    So to everyone who complains about getting no help or giving no help and needing more time for solo eventing, go find a real LS, one who cares to nuture and keep the game alive.
    (1)

  8. #178
    Player Luvbunny's Avatar
    Join Date
    Mar 2011
    Posts
    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    Ok this thread is useless. SE does not need to remove time restriction at all. People need to do research and work on doing those quests.... and getting those abysite. You can easily plow through em with 3-6 people, and MANY abynoobybabies need those abysite still. Just because it is not obvious you can get more bang for your buck with your stones does not mean you cannot do it with a little research. Laziness and ignorance is not an excuse, not every single thing in this game is all about gears and weapon collection.

    The restriction is a GOOD thing, so that you don't have to deal with massive competition on seal farming and those plus 2 + empyrian weapon farm. People are limited with the time so they need to plan ahead, a 2 hours limit will ensure that you need to get out of abyssea and take a short time break and always remember that. We don't need news flash of player dropping dead cuz they been playing FFXI for 18 hours straight trying to beat impossible NM.
    (0)
    Last edited by Luvbunny; 04-18-2012 at 01:11 AM.

  9. #179
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    It's very simple, if anyone thinks the time restriction has any purpose at all right now, they are either delusional or they simply suck beyond the description of any combination of words.
    (3)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  10. #180
    Player svengalis's Avatar
    Join Date
    Mar 2011
    Posts
    917
    Character
    Gudda
    World
    Phoenix
    Main Class
    NIN Lv 99
    Quote Originally Posted by RAIST View Post
    Nice try. No way you completed even just that list in two weeks. A lot of the quests and missions require next RL day to progress....some even 5 days, so at best you'd be looking at roughly 3 months.
    I think he was talking about the Abyssea quest only.
    (0)

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