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  1. #131
    Player Carala's Avatar
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    Jan 2012
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    16
    Character
    Carala
    World
    Odin
    Main Class
    SAM Lv 99
    Quote Originally Posted by Sfchakan View Post
    Obvious troll is obvious. I just found someone new to avoid on Odin.

    All of the people who are new to abyssea should either a) look for or b) start EXP alliances in the zones they are interested in farming. It's really simple. Get to 300-400 minutes and farm away. You kids who are new definitely need the exp/merits, so there's no point in arguing that this sucks. This is what many of us did when Abyssea first came out in order to have time to farm seals and items. We had nothing handed to us like you guys are asking for.
    Fantastic & likewise.

    While I appreciate the less asshole-like post, there are problem areas. Grauberg, Konschtat, Vunkerl, Misareaux (sometimes), Tahrongi, Attohwa. I've never encountered people exp'ing in these zones. I'm not saying it doesn't happen, I just haven't ever seen it. I need the merits & exp for what exactly? Jobs that I will never take to level 2? Merits on jobs & general tabs have been maxed for a while that I cared enough to level up. So save for simply just farming TE, which is easy in your general exp zones, getting people together for the ones I listed above to farm enough TE at an efficient rate to do actually do stuff in those zones and not waste traverser stones, on the other hand is not.

    I like how no one is actually addressing the whole point of the thread. It's more of the same replies.

    Game
    Design
    Flaw

    You seriously need to stop white knighting this system / SE. It's obvious how much stock you put into time spent and time you pour down the drain into your character. I know it grows epeen. Same exact people that can't handle a game that has more than pve content.

    Point is no one should have to find other things to do against the content that they actually want to do. You're seriously fooling yourself if you don't think there are a lot of players who feel the same way. I'm not sure why any of you feel so threatened by the idea of removing the time restriction. All the arguments against it are just rofl and dodge any valid point that has been made.
    (1)

  2. #132
    Player Tamoa's Avatar
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    Mar 2011
    Location
    Norway
    Posts
    1,061
    Character
    Tamoa
    World
    Asura
    Main Class
    SAM Lv 99
    Wow, a lot of mad going on here.

    Ok so - if you don't need to exp or merit any jobs, and you don't want to make empyrean weapon(s), wtf do you do in Abyssea that keeps eating all your traverser stones?

    Oh and for the record, we were all in your shoes at some point. Hell, the majority of us we even had to actually take the time and traverser stones to figure out how Abyssea actually worked, at least you don't have to do that.

    Insulting the thousands of players that ever made an empyrean weapon by saying it's a waste of time doesn't exactly help your case either.
    (5)
    Quote Originally Posted by SpankWustler
    In the FFXI universe, the down of Phoenix is so fine that it quickly broke down into a sort of dust. Smaller than dust, actually. A barely visible particle.

    This down was carried by the winds of Vana'diel. Some people breathed it in and contracted Phoenix Downs Syndrome. Some of those people post on this very board.

  3. #133
    Player Carala's Avatar
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    Jan 2012
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    16
    Character
    Carala
    World
    Odin
    Main Class
    SAM Lv 99
    Quote Originally Posted by Tamoa View Post
    Wow, a lot of mad going on here.

    Ok so - if you don't need to exp or merit any jobs, and you don't want to make empyrean weapon(s), wtf do you do in Abyssea that keeps eating all your traverser stones?

    Oh and for the record, we were all in your shoes at some point. Hell, the majority of us we even had to actually take the time and traverser stones to figure out how Abyssea actually worked, at least you don't have to do that.

    Insulting the thousands of players that ever made an empyrean weapon by saying it's a waste of time doesn't exactly help your case either.
    A lot of people here would have said the same exact thing about the Grand Marshal grind in vanilla WoW, that it was a waste of time. When I did it, it sure didn't seem like it. Looking back, I realize differently it was a huge waste of time (not in terms of game time, in terms of the actual time I gave away from my life to put into that task). There however is two huge differences, that was actually fun and it required actually being good if you didn't want to have to grind honor 10+ hours a day, everyday for 4 months.

    You can't even begin to compare the world of difference that a scripted fight vs a thinking, breathing human on the other side of a screen makes when it comes to keeping gameplay fresh while in the process of upgrading ones character. I'm not proposing people get empyreans from pvp. Ballista was fail.

    I might be inclined to feel somewhat differently if the method of obtaining these items was at least amusing, but leave it to be unoriginal in execution and not even fun and fully centered on time spent rather than effort expended. The two are not the same. If thousands of players are insulted about a comment like that, they'll just have to get over it. That's on them, not me.
    (1)
    Last edited by Carala; 03-28-2012 at 05:13 AM.

  4. #134
    Player Duelle's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    658
    Quote Originally Posted by Carala View Post
    While I appreciate the less asshole-like post, there are problem areas. Grauberg, Konschtat, Vunkerl, Misareaux (sometimes), Tahrongi, Attohwa. I've never encountered people exp'ing in these zones. I'm not saying it doesn't happen, I just haven't ever seen it. I need the merits & exp for what exactly? Jobs that I will never take to level 2? Merits on jobs & general tabs have been maxed for a while that I cared enough to level up. So save for simply just farming TE, which is easy in your general exp zones, getting people together for the ones I listed above to farm enough TE at an efficient rate to do actually do stuff in those zones and not waste traverser stones, on the other hand is not.
    That's because abyssea has fallen into the same pattern the rest of the game has: some zones are easier to farm than others. It's largely why everyone is either killing worms in La Theine or birds in Miseraux or Bluffaloes/Observers in Uleguerand. Grauberg is a long walk unless you already got all confluxes, and the only worthwhile mobs you can farm are crabs, AKA the mob most people who have played this game are already sick of. The other zones werent even as popular when Abyssea launched, but I used to see doll-killing parties in Altepa a lot. FFXI is very unfortunately subject to random trends that form.
    Point is no one should have to find other things to do against the content that they actually want to do. You're seriously fooling yourself if you don't think there are a lot of players who feel the same way. I'm not sure why any of you feel so threatened by the idea of removing the time restriction. All the arguments against it are just rofl and dodge any valid point that has been made.
    Because we all know that if the devs under Tanaka Hiromichi touch abyssea, it's going to be to nerf it in some way in the name of "Balance". As I love Abyssea, I don't want that guy anywhere near the batch of content I can actually do in a way I can actually enjoy. RDM is currently "useless" in the "relevant" content (AKA voidwatch), and even if it wasn't I wouldn't be able to draw my sword against any of those mobs. At least Abyssea gives me that opportunity.
    I might be inclined to feel somewhat differently if the method of obtaining these items was at least amusing, but leave it to be unoriginal in execution and not even fun and fully centered on time spent rather than effort expended. The two are not the same.
    And yet it's still several echelons above anything else that has been done in this game. At least you can plan things and expect to get X within a certain timeframe. By comparison, I could camp an NM for 8 or 9 days in a row and get nothing for my troubles. Sure, certain NM pop times may make things a little wonky (which I agree is something they got wrong. The weapon trials should have really used timed spawns instead of lottery pop NMs), but it's still way better than counting on the RNG gods favoring you to get the drop or loot you're looking for.

    Since you seem to have played WoW, I hope that you can see the difference between the magian trials and the alternatives would be akin the difference between relying on RNG for rare trinkets/librams/totems/relics and grinding justice/valor points to get them.
    (0)
    Last edited by Duelle; 03-28-2012 at 06:14 AM.
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line.

  5. #135
    Player Fupafighter's Avatar
    Join Date
    Feb 2012
    Location
    AMERICA
    Posts
    433
    Character
    Fupafighters
    World
    Siren
    Main Class
    SAM Lv 99
    I'm still saying lol sad 2 days later. hahaha. Give up already, only the noobs be struggling with abyssea still. And yes, noob does mean "newer" or "less intelligent", doesn't mean your a bad player, it just means you have a lot to learn, and you have to learn that abyssea has, and always will be abused, and needs no changes, and 98% of the player base would agree.
    (3)

  6. #136
    Player Sagagemini's Avatar
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    Feb 2012
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    17
    Character
    Sagagemini
    World
    Phoenix
    Main Class
    BST Lv 99
    So, despite the trolls that got what they wanted from Abyssea, don't even need that anymore after having their LS roll this for them and yet tell others to go the harder way is a must, I would really like SE to take a look at this matter in the future.

    You changed CoP, you changed Dynamis, even changed the 95 cap to adjust the difficulty with the lack of players for old content. Its natural to adjust Abyssea now to this.

    Ignore the stupid posts from players who wants nothing but to make others game experience as miserable as possible since their RL are horrible and they play games to get revenge on what they can't face in Real Life, against their bosses, parents or girls that reject them each day. These players don't contribute for your game to prosper and keep attractive to newer players that are required to keep your funds going. They just complain about everything, even ideas that do not even touch their characters, just to be a pest like they like to be.


    So Square, if you are reading this topic its a good suggestion to get newer players into this part of the game without the help that the bitter veterans (those that want new players to suffer and quit) had and forgot they had 17 ppl to help them with everything.

    You recognized adjustments were needed for newer players to get them into older events, now its time to get Abyssea into this. The message was sent. I would like a Dev or Moderator to read the positive criticism (even those who suggested something a bit different, like extending time or stones, etc) from the players that are indeed affected by this problem.

    If possible lock this thread since the trolls won't resist bashing any idea that contributes to anyone besides themselves (5-10% of the game population).
    (3)
    Last edited by Sagagemini; 03-28-2012 at 09:59 AM.

  7. #137
    Player Shadowsong's Avatar
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    Aug 2011
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    269
    Character
    Shadowsong
    World
    Lakshmi
    Main Class
    RNG Lv 99
    Trolls are too obvious now to be funny anymore, /threadfail

    And actually, Arcon trolled me with his post 2 minutes before mine, I was pointing out your own post illustrating how retarded you are for me.

    edit: Also, bringing up WoW automatically makes everything else you write invalid (as if it wasn't obvious enough lol). Why don't you go play that?
    (2)
    Last edited by Shadowsong; 03-28-2012 at 12:00 PM.

  8. #138
    Player FrankReynolds's Avatar
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    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Fupafighter View Post
    I'm still saying lol sad 2 days later. hahaha. Give up already, only the noobs be struggling with abyssea still. And yes, noob does mean "newer" or "less intelligent", doesn't mean your a bad player, it just means you have a lot to learn, and you have to learn that abyssea has, and always will be abused, and needs no changes, and 98% of the player base would agree.
    Fortunately 98% of the player base keeps out discussions like this one that have no negative impact on them because while they may feel that abyssea is "easy enough", they don't feel the need to blab on internet forums about how they are better than "Noobs".

    Sorry that you have a hard time farming lights, but the rest of us just think farming lights is boring. The idea is to make the game less tedious so that it is more about doing fun exciting content, and less about mindless crap like zoning in and out of abyssea, or killing 200 of the same mob every day. QWhen the content was new, the time limit served a purpose. Now it does not. Please be less dense.
    (1)

  9. #139
    Player RAIST's Avatar
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    Mar 2011
    Location
    Bastok
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    2,563
    Has it not yet dawned on you guys that Abyssea is not the only thing for new players to do? <previous post>

    As for farming time....you don't necessarily HAVE to farm Azure kills. I have gone 3+ hours solo on jobs that have NO way to get azure light--WAR, SAM, MNK....

    And as for stone stock, in just a weeks time, a new player can stock up on about 8 stones. With those 8 stones, they can get into a group for XP, build up a spot of cuor, purchase 2 abyssites (one directly via Cruor, the other indirectly by a quest item off AH that can be resold afterwards) and then go farm a third and they pick up 13 stones because of the way they revert back to when they first started Abyssea and it recalculates their stock. From that point on, they get 3 stones per day. If they then go after their abyssites to extend time per stone, they can eventually get to the point where they will only be spending 1 or 2 stones each time they go in (48 minutes per stone, if you EVER use more than 2 per session, you are just throwing them away). So, unless they are spamming the crap out of stones all night, they will in all likelyhood be breaking even or gaining stones from that point on. If they do run out...wll, guess what....there's plenty of other stuff to do in this game BESIDES Abyssea.

    Stones are really not that big of an issue if you take the time to learn how to use the system properly.
    (3)
    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not be meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate over validity of said facts without source references may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations. Please take these posts with a grain of salt if you are offended by the views of the player and understand that opinions are like assholes... everyone has one, not everyone wants to hear it.

  10. #140
    Player Fupafighter's Avatar
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    Feb 2012
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    AMERICA
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    Character
    Fupafighters
    World
    Siren
    Main Class
    SAM Lv 99
    The only thing people really have a reason to complain about is having to leave the zone and come back. While it would be a cool idea, thinking it wouldn't break abyssea more is just ignorant and selfish of people. Yall are just lucky we don't have a daily limit really anymore.
    (3)

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