while the problems with flame is undeniable, breeze geodes are not to far behind. While their are indeed easier places to find wind weather then it is fire, the sheer amount needed is overwhelming. Along with Str+ weapons (flame geode), Eva weapons (breeze) are among the most popular elemental trial weapons.
The issue is that most jobs that would be interested in an Eva weapon are jobs that can use two weapons; such as Nin and Thf. So many of them have to do two separate trial weapons. And that really adds up.
15 geodes + 40 geodes = 55 geodes * 2 weapons = 110 geodes. (Granted thats accurate for any two weapons) But thats still a lot. And for elements like flame or breeze which hover around 50k and 30k each on my server, thats a bit insain from a developmental stand point. (that 5.5M and 3.3M respectively) And since that many are usually not on AH at once, and if someone tries to buy them, ppl will just jack up the price more, your looking at even more gill.
The other sad part about it is with the drop system of them as it is, you only get one every 5 min i believe. So if you tried to farm them, assuming you got one every 5 min exactly, that would still be over 9 straight hours of farming. And since we all no they wont drop so exactly, your looking at quite a long time. ... ... ... And thats just for one job.
That might be acceptable if they were ultimate weapons or something, but considering the time it takes for emp/relic/mystic, we really don't need a fourth super long or expensive weapon.
So an ease of restrictions on these geodes would be of benefit i feel. Be it drop rate, or increase weather conditions/locations.

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