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  1. #21
    Player Asymptotic's Avatar
    Join Date
    Jul 2011
    Location
    Windurst
    Posts
    656
    Character
    Sylow
    World
    Fenrir
    Main Class
    DNC Lv 99
    Pretty much verified that it's using capped ratio (basically, completely ignoring the enemy's defense) on an ODSD processed attack.

    The only questions left are:

    1.) Does it also ignore level correction?
    2.) Does it process on weapon skills?

    I can test 1.) pretty easily (well, when I get help levelling up Bluffalo), but 2.) is much more difficult to test.
    (1)

  2. #22
    Player VZX's Avatar
    Join Date
    Oct 2011
    Posts
    47
    Character
    Vrytreya
    World
    Asura
    Main Class
    RNG Lv 99
    On point #2:
    If it follows the same rule as normal multi-hit i.e. if the earlier multi-hit proc, then the rest of the hits will also get the same benefit, then you'll easily notice the significant damage boost if it trigger on 2nd hit (3/4~5 or 4/5~6 hits are boosted).

    It's also easier to notice in WS if the system consider non-main hit of Exen/Evis/DE as ODSD-able hit. You will probably see 10%+ of your WS get significantly higher damage.
    (1)

  3. #23
    Player Asymptotic's Avatar
    Join Date
    Jul 2011
    Location
    Windurst
    Posts
    656
    Character
    Sylow
    World
    Fenrir
    Main Class
    DNC Lv 99
    It doesn't ignore level correction.
    (1)

  4. #24
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    Quote Originally Posted by Asymptotic View Post
    This. It never processes on the first hit with Coruscanti.
    Thanks was just curious. Then I guess yeah, pretty worthless (the additional stat). Wonder how it stacks against other daggers though.
    (1)

  5. #25
    Player Aana's Avatar
    Join Date
    Jun 2011
    Posts
    72
    Character
    Aanalaty
    World
    Lakshmi
    Main Class
    THF Lv 99
    Thanks for all your hard work testing this
    (0)

  6. #26
    Player Monchat's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    471
    Character
    Mdkuser
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Quote Originally Posted by saevel View Post
    Thanks was just curious. Then I guess yeah, pretty worthless (the additional stat). Wonder how it stacks against other daggers though.
    the lv 95 STR magian dagger was on par/slightly better depending on situation (not counting the special effect since it was unknown) so the level 99 is definately better. and is easy to get.
    (0)

  7. #27
    Player Asymptotic's Avatar
    Join Date
    Jul 2011
    Location
    Windurst
    Posts
    656
    Character
    Sylow
    World
    Fenrir
    Main Class
    DNC Lv 99
    It's 100% not worth going after. You're better off just using a STR magian, or making a Twashtar/Mandau.
    (1)

  8. #28
    Player DaBackpack's Avatar
    Join Date
    Aug 2011
    Posts
    44
    Character
    Dabackpack
    World
    Phoenix
    Main Class
    DRG Lv 99
    Thank you very much for testing this out. I saw the thread on FFXIAH and was impressed with the effort. Not so much with the weapon, though...
    If you're going for testing it in weaponskills, you might want to try single-hit non-crit WSes with it on the off-hand. With multiple hits, I'd imagine it would be harder to test, but I'm not an expert. Then you could do this the same way, and ignore lower-damage hits from partial whiffs. And I think crabs would be the primary test subject, since you could get a more noticeable change in damage from capped pDIF on them. Like I said, I'm not expert, just trying to help out

    -Aspiring mathematician
    (1)

  9. #29
    Player Asymptotic's Avatar
    Join Date
    Jul 2011
    Location
    Windurst
    Posts
    656
    Character
    Sylow
    World
    Fenrir
    Main Class
    DNC Lv 99
    It wouldn't matter if the Coruscanti were in the mainhand or offhand, I don't think. I think large amounts of double attack, single wielding with something like Wasp Sting (no mods) would be the way to go.
    (1)

  10. #30
    Player DaBackpack's Avatar
    Join Date
    Aug 2011
    Posts
    44
    Character
    Dabackpack
    World
    Phoenix
    Main Class
    DRG Lv 99
    Yeah, that's true. It should be easy to tell when a DA procs.

    But what if you double attack but the first attack misses? It would -look- like a single hit, but the ODSD effect could still affect your WS damage. I can see why this would be difficult to measure.

    Well actually it doesn't really matter. If you do enough weaponskills, your results will converge towards "the answer".

    Edit: All a whiffed DA would do is this:

    Say you get a DA, but the first hit misses and the second hit lands ODSD. If the WS reaches its single-hit "peak damage" (a theoretical value where the maximum possible value for the WS is reached), you would just have a random point on your graph that lay between "singlehit" and "doublehit". It doesn't matter though, that is just what might happen.
    (1)
    Last edited by DaBackpack; 03-15-2012 at 09:14 AM.

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