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  1. #11
    Player Shadowsong's Avatar
    Join Date
    Aug 2011
    Posts
    269
    Character
    Shadowsong
    World
    Lakshmi
    Main Class
    RNG Lv 99
    Quote Originally Posted by Rosina View Post
    You know what I find funny, people complaining about skilling up when it inreality is their fault for leeching. And before you say "well beat killing x amout of crabs a mnth to get levels" that point of viewed is flawed as that is every game ever made. And infact SE upped the exp outside of abyssea 100% from what it used to be so you guys could be getting 400-600+ a kill 6 man pt on IT. More with exp rings AND be skilling up. Befor the leech thing, I always had my stuff capped and rarely needed to do a "skill up party" which was the the thing players used to do @ 75/ merited.

    Which is something I think SE did right. The increased exp a kill on mobs was nice and wish it was like that @ launch. easy pray went from 32 exp a kill to 70-100 exp a kill. decent challenge 75 exp a kill to 100-200 a kill. tough was about 100-150 now is 250+ very tough was again 100-200 now is 450+ these are with out exp ring bonuses.
    with them they 50% - 100% more (based on which ring you have.)
    Flawed logic is flawed, it is no longer 2007. We are playing the game as newly designed by SE themselves, and if it was not working as intended they would have changed it. If they allow leeches, they should change how skilling up is obtained, regardless of "how it used to be"

    edit: This is absurd; It is not "our fault" for leeching, that is rediculous. By your logic, the exp up outside of abyssea is bad, EXP rings are bad, COR rolls are bad because they make people level faster and *GASP* not learn their jobs!
    ITT: We should get 30 exp a mob and like it because we need 50,000 mobs in order to learn how to autoengage a mob and count to 3.
    Not a single thing in the game requires more than an hour~ to learn, nothing, not a single thing.
    (7)
    Last edited by Shadowsong; 03-14-2012 at 03:34 PM.