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  1. #1
    Player Rohelius's Avatar
    Join Date
    Jul 2011
    Location
    Bastok
    Posts
    129
    Character
    Vassago
    World
    Phoenix
    Main Class
    DRK Lv 99
    So ...
    High base damage easy 5 Hit= weak Weapon Skill numbers
    And...
    Low Base Damage hard 6 hit= High Weapon Skill numbers

    So the logic is that if you can spam Weapon Skill a lot or at least have the potential to your Weapon Skill should suck?

    Funny how Samurai bypasses those two things and still gets a Strong Weapon Skill...

    Its getting really hard to say that Devs don't favor one job over the others when you think about it.....
    (5)

  2. #2
    Player Zeroe's Avatar
    Join Date
    Mar 2011
    Posts
    159
    Character
    Zeroe
    World
    Bahamut
    Main Class
    DRK Lv 99
    Quote Originally Posted by Rohelius View Post
    So ...
    High base damage easy 5 Hit= weak Weapon Skill numbers
    And...
    Low Base Damage hard 6 hit= High Weapon Skill numbers

    So the logic is that if you can spam Weapon Skill a lot or at least have the potential to your Weapon Skill should suck?

    Funny how Samurai bypasses those two things and still gets a Strong Weapon Skill...

    Its getting really hard to say that Devs don't favor one job over the others when you think about it.....
    Exactly my point. Consider Great Axe and Scythe. Around the same general damage, but axe has a much, much more damaging weaponskill. Redemption should get the FTP boost mentioned in the post above.
    (0)

  3. #3
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    I have no idea what the Development Bros were thinking when they decided on a value for the "defense ignored" by both Quietus and Camlann's Torment. The values end up being less substantial than the hidden "attack/cRatio/pDif/whatever" bonus on many single hit weapon skills.

    Well, unless you're using the weapon skills at 300% TP. But if somebody is purposefully gathering up 300% TP for weapon skill damage purposes, I have some glass that person can sort for the good of society.
    (3)
    Last edited by SpankWustler; 03-13-2012 at 02:31 PM. Reason: Made my language clearer.

  4. #4
    Player Calamity's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    188
    Quote Originally Posted by Rohelius View Post
    So ...
    High base damage easy 5 Hit= weak Weapon Skill numbers
    And...
    Low Base Damage hard 6 hit= High Weapon Skill numbers

    So the logic is that if you can spam Weapon Skill a lot or at least have the potential to your Weapon Skill should suck?

    Funny how Samurai bypasses those two things and still gets a Strong Weapon Skill...

    Its getting really hard to say that Devs don't favor one job over the others when you think about it.....
    Oh there's no question sam has been overly favored by the devs. I can think of no point since it's inception that it ever needed improvement. Sam is inarguable proof that this "balance" SE speaks of is a lie. Sam was already overpowered without Shoha, with Shoha it's ridiculous. If Redemption was sam usable, then perhaps you might see Quietus improved, but it's not.

    Quietus isn't even by far the worst emp skill handed out. A similar thread to this was started about Cloudsplitter last year, which is far far FAR worse than Quietus could ever be. In that thread, the devs actually did give a response that after testing they deemed the WS to be more than powerful enough, so no change would take place. Testing by players showed that the only way to achieve the numbers SE showed was inside abyssea, through the use of atmas that would destroy tp gain and base DD, war or /war with Restraint active and single wielding for the fencer boost, absolutely optimal WS gear and with an ascetics active. And even after all this it reached a ceiling of about 4k, a far cry beneath most other emp WS's under similar circumstances. Outside abby on ep mobs 1.5k seems to be the ceiling if you really devote yourself to the WS.

    The point of this story is just to tell you how SE gauges things. Not in a fair way. They will test Quietus with the full range of drk buffs, optimised Scarlet Delirium includes, as /war with all it's appropriate JA's active, some nice red curry, a stalwarts and god knows what else. And they will deem it sufficiently powerful. Sad story, but I doubt there are many people who will doubt the truth of it.
    (1)