Quote Originally Posted by Cream_Soda View Post
I've done sufficient testing myself on game mechanics. I just wanted to see where you were pulling your numbers from, which is out of your rear, lol.


yes, it's been tested quite extensively, lol.

You're not losing damage, you're eye balling. You admit yourself you didn't even bother to write anything down. You're not a human calculator. You're looking at a few high damage hits and a few low dmg hits and making assumptions based on that.

Knowing your stats and the enemy's stats, you can math out your damage. You can math out the highest damage hit possible and the lowest damage hit possible, as well as your average. The difference between your lower bound and your higher bound will be quite a large difference. Leaving that 5 str on, you can still hit those low numbers that you were supposedly seeing w/o the 5 str.


Again though, you can gear how you want, I frankly don't care how you gear, but when you're here on a forum telling other people who may take you seriously when you say that str is better than DA, yea, I'll come out and correct you, because you're flat out wrong.
So prove it. Prove that I'm wrong.

The math equations on fSTR are not enough, because I know that the suggested lower and upper caps cannot possibly be correct.

If you have evidence, I'd like to know, who wrote the theory, who tested, where did they test it, what job did they test it on, what subjob did they have selected, how many different weapons did they try, how many different armor setups did they try?

Quite alot of questions, but then we don't even get close to where numbers used in the equations came from.

Without knowing all this, and testing every job, every race, every subjob for each of those jobs, multiple weapons and multiple amror sets you can't honestly confirm it. The only other way to confirm this mythical equation would be to reverse-engineer the game and see the equations for yourself.