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  1. #1
    Player
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    296
    I don't like tokens because it makes the rewards feel so insignificant. It's awesome to go 1/1 on something and when you go 1/20 on something, it's great to finally get it. With tokens, you do said event 20 times and that's it. Great, you have the top of the line Body piece. Now what?

    Also, RNG gives something for people to keep coming back to. It would suck to have nothing to do with friends in-game once you all have all of the items you want.

    tl;dr
    Everyone will do event X exactly Y times, get what they want, and then complain there's nothing to do in the game.
    (1)

  2. #2
    Player Camiie's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    1,495
    Character
    Camiie
    World
    Fenrir
    Main Class
    MNK Lv 99
    Quote Originally Posted by Sfchakan View Post
    I don't like tokens because it makes the rewards feel so insignificant. It's awesome to go 1/1 on something and when you go 1/20 on something, it's great to finally get it. With tokens, you do said event 20 times and that's it. Great, you have the top of the line Body piece. Now what?

    Also, RNG gives something for people to keep coming back to. It would suck to have nothing to do with friends in-game once you all have all of the items you want.

    tl;dr
    Everyone will do event X exactly Y times, get what they want, and then complain there's nothing to do in the game.

    Doesn't going 1/1 on something make a reward less significant? You put forth less time and effort than someone who earned 5/10/20 tokens. The 1/1 person basically did nothing but win the lottery, while the token person worked over time for their payday.

    While it is "great" to finally get something after going 1/20/50/100/200 is it really a sense of joy you feel, or a sense of relief? This is crude, but it can "feel good" to um... relieve yourself... but that's not so much a sense of joy as it is a sense of not feeling bad anymore. Sorry for that example, but I think that's how it is for some of us. We don't feel good, we just don't feel bad anymore. Not everyone gets that gambler's rush from winning after losing for so long.

    Some of the friendships I'd built were probably not as strong thanks to the stress the game can bring at times. I think some tend to forget how especially stingy RNG can bring out the dark sides in people when things finally do (or never) drop. It's not all love, rainbows, bunnies, and friendship that's for sure. I think it would actually be better to run out of things to do between updates than have to put up with the torture RNG can potentially bring.
    (3)
    Last edited by Camiie; 03-09-2012 at 06:34 AM.

  3. #3
    Player Starry's Avatar
    Join Date
    Feb 2012
    Posts
    53
    Quote Originally Posted by Sfchakan View Post
    I don't like tokens because it makes the rewards feel so insignificant. It's awesome to go 1/1 on something and when you go 1/20 on something, it's great to finally get it. With tokens, you do said event 20 times and that's it. Great, you have the top of the line Body piece. Now what?

    Also, RNG gives something for people to keep coming back to. It would suck to have nothing to do with friends in-game once you all have all of the items you want.

    tl;dr
    Everyone will do event X exactly Y times, get what they want, and then complain there's nothing to do in the game.
    Your argument is fairly flawed in that it would be more beneficial to said community to have a 'minimum amount' of times to do something[with a token system] then a RNG where if you go 1/1 your done[as you said].

    The problem is there isn't incentive to do much in this game when you get the 'big item' which is where a token system would also help. Tokens don't have to go for just gear; they can be used for consumables and the such that /could/ encourage people to come back and do that content.

    So much this. Let's stop asking for things to be handed to us when luck doesn't go our way.
    Lol...wtf? The 'challenge/fun' shouldn't be getting lucky with a random number - it /should/ be from playing the content. GTFO with this random drops are good for the game garbage.
    (3)

  4. #4
    Player Fupafighter's Avatar
    Join Date
    Feb 2012
    Location
    AMERICA
    Posts
    433
    Character
    Fupafighters
    World
    Siren
    Main Class
    SAM Lv 99
    Quote Originally Posted by Sfchakan View Post
    I don't like tokens because it makes the rewards feel so insignificant. It's awesome to go 1/1 on something and when you go 1/20 on something, it's great to finally get it. With tokens, you do said event 20 times and that's it. Great, you have the top of the line Body piece. Now what?

    Also, RNG gives something for people to keep coming back to. It would suck to have nothing to do with friends in-game once you all have all of the items you want.

    tl;dr
    Everyone will do event X exactly Y times, get what they want, and then complain there's nothing to do in the game.
    If anyone ever runs out of things to do in this game, I give them props lol. People have playing this game 5-6 hours a day for how many years now and still dont have all the things lol.
    (0)