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  1. #1
    Player Krashport's Avatar
    Join Date
    Mar 2011
    Posts
    646
    Character
    Krash
    World
    Odin
    Main Class
    SMN Lv 99

    Giving it to the man, Square* Enix.

    Concerning Inventory system, Porter Moogle and Security token as well as muling.
    Quote Originally Posted by Special.
    Mule it. Mule it back later.
    I'm sure not the only Customer but.. I have given and still giving Square Enix a lot of My money as it is, If I "Need" to pay for another Character, To fix a "Problem" with an MMORPG, There is something wrong. If this is the only way to fix a "Problem" within this Company. Which their making their Customers fix the problem for themselves.. Just isn't right, Mules or at least one should be free at this point.

    I made a Character within Final Fantasy XI, Which is my main Character that I only want to use nonetheless. I farmed, I leveled, I skilled it all up. The Companies inventory system is flawed to where "Us" The Customer have to spend more time and money for access to more inventory space. Which in fact its a problem on the Companies part not ours. The main point is for inventory space as to farming and getting the gear we want and use on our main Character as well as to Play the game!, It's not Fantasy Mules.

    I personally think that the security token shouldn't be tied to the Mog Satchel, It is for Security not inventory that is just bad marketing to me. Maybe giving the Customer the Mog Satchel without having to buy a security token. Adding a bank sharing system to use with our account might help a little. Not having to mule A.k.a logging out and switching between Characters running to the Auction House to Delivery Box then back to Mog House in order to get/send apiece of Equipment would be great. As the system is now its getting old.

    If in fact "not saying it is" the inventory issue is connected with the Playstation 2 limitations or the Xbox Re-log problems. Well sh!t on the Consoles, So sad moving on..., I would like to suggest making the PC user accounts inventory bigger.

    Quote Originally Posted by Special.
    It's ONE DOLLAR PER MONTH. Christ. That's not gonna break the bank. Aren't you the same people who are telling PS2 players "quit being such a cheapskate, you can get a new computer for three or four hundred bucks!"
    I would rather put my one dollar per month into something other then a Mule. It's called Personal Prefence.

    Quote Originally Posted by Anonymous.
    If you think about it as not that big of deal why should they change it? After all if it makes them more money its a BAD thing to fix it? Its like selling a broken item and charging to repair it, its that principle that makes 1 dollar unreasonable.)
    If you think that the Security token should not be tied to the Mog Satchel or you're tired of muling for gear as well as having a mule just to access more inventory space, I feel for you.

    Dear Dev's, Could you please forward this to the man, @ Square Enix. Thanks for you're time. ^^

    Edit; As threads go on and pages go long things are mostly forgotten, So making this thread and maybe Square Enix will fix things seeing they only talk to the OP for the most part.
    (18)
    Last edited by Krashport; 03-05-2012 at 11:40 PM.

  2. #2
    Player
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    Mar 2011
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    1,003
    What did I just read?
    (6)

  3. #3
    Player Dazusu's Avatar
    Join Date
    Mar 2011
    Posts
    423
    Character
    Dazusu
    World
    Leviathan
    Main Class
    DRK Lv 99
    Quote Originally Posted by cidbahamut View Post
    What did I just read?
    I'm bewildered too

    I think that's the best double talk I've ever seen. It made absolutely no sense.
    (1)

  4. #4
    Player Elexia's Avatar
    Join Date
    Mar 2011
    Location
    Bastok/Phoenix
    Posts
    666
    Quote Originally Posted by cidbahamut View Post
    What did I just read?
    Someone either quoting a song, a hippie poem or bitching about One dollar that you can find in your couch or old pair pants going towards something better than a mule.
    (1)
    Dark Knight ~ 90: Yes I actually use a Scythe.

  5. #5
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    If a dollar is a lot for you, then you shouldn't be wasting money on an MMO.
    Also...
    You need to learn to prioritize your gear better.
    (3)

  6. #6
    Player Krashport's Avatar
    Join Date
    Mar 2011
    Posts
    646
    Character
    Krash
    World
    Odin
    Main Class
    SMN Lv 99
    Quote Originally Posted by Tsukino_Kaji View Post
    If a dollar is a lot for you, then you shouldn't be wasting money on an MMO.
    Also...
    You need to learn to prioritize your gear better.
    It's not about the one dollar, You would have realized it's all about the principal. But then again coming off the way you are, All I can see is closed minded. I bet if Square Enix did come up with a better inventory system as to not having to mule, Many Customers would be happier and would pay for it. As to learning to prioritize gear better.. Do you play like me or we play like each other or we play like we?... wtf gtfo man I play the way "I" play and that's it!
    (4)

  7. #7
    Quote Originally Posted by Krashport View Post
    It's not about the one dollar, You would have realized it's all about the principal. But then again coming off the way you are, All I can see is closed minded. I bet if Square Enix did come up with a better inventory system as to not having to mule, Many Customers would be happier and would pay for it. As to learning to prioritize gear better.. Do you play like me or we play like each other or we play like we?... wtf gtfo man I play the way "I" play and that's it!
    The fee for extra characters is from when the game was new. To keep people from filling up the servers with characters just for items, they gave a negative incentive to keep people from creating more than they need, by charging for them. Remember the Xbox 360 beta, where Cactuar was full of characters that had been created to the point that nobody else could make a character, and because the beta was free, people didn't have an incentive to delete their character when they quit, they just deleted the game. That could have happened on every server if there wasn't something stopping you from using every possible character slot.

    The Mag Satchel is a positive incentive. Security Tokens were released because of all the account hacking that was happening. Since they cost money, and some users wouldn't understand the point of increased account security, the Mog Satchel was connected as incentive for people to get the token. The Mog Sack is a free version of the Satchel.
    (1)

  8. #8
    Player
    Join Date
    Mar 2011
    Posts
    214
    Quote Originally Posted by bungiefanNA View Post
    The fee for extra characters is from when the game was new. To keep people from filling up the servers with characters just for items, they gave a negative incentive to keep people from creating more than they need, by charging for them.
    That intresting by this testimony, it sounds like Muling is something the DEVs DON'T want. Granted now with population down its not such a danger, by that same token there's no longer a reason not to make it free.
    (2)
    Quote Originally Posted by SpankWustler View Post
    In the FFXI universe, the down of Phoenix is so fine that it quickly broke down into a sort of dust. Smaller than dust, actually. A barely visible particle.

    This down was carried by the winds of Vana'diel. Some people breathed it in and contracted Phoenix Downs Syndrome. Some of those people post on this very board.

  9. #9
    Player Duelle's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    658
    Quote Originally Posted by Zinato View Post
    That intresting by this testimony, it sounds like Muling is something the DEVs DON'T want. Granted now with population down its not such a danger, by that same token there's no longer a reason not to make it free.
    I don't really buy this. Gear design for the last six years or so indicates otherwise. The only time muling and swaps and all that fell on the wayside was when the empyrean sets were first introduced, as at the time several jobs could full-time those and perform decently due to the sheer stats on those sets.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line.

  10. #10
    Player Mirabelle's Avatar
    Join Date
    Mar 2011
    Location
    DeadParrotSociety
    Posts
    354
    Quote Originally Posted by bungiefanNA View Post
    The fee for extra characters is from when the game was new. To keep people from filling up the servers with characters just for items, they gave a negative incentive to keep people from creating more than they need, by charging for them. Remember the Xbox 360 beta, where Cactuar was full of characters that had been created to the point that nobody else could make a character, and because the beta was free, people didn't have an incentive to delete their character when they quit, they just deleted the game. That could have happened on every server if there wasn't something stopping you from using every possible character slot.

    The Mag Satchel is a positive incentive. Security Tokens were released because of all the account hacking that was happening. Since they cost money, and some users wouldn't understand the point of increased account security, the Mog Satchel was connected as incentive for people to get the token. The Mog Sack is a free version of the Satchel.

    You could always just make the first 3 mules free and pay $2 for any additional mules. That would keep the servers from getting loaded with mules.
    (2)
    Yo Ho Yo Ho, a pirate's life for me!

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