Forums been pretty quite since SE fixed DRK w/ resolution lol

Also i'm loving it atm after playing DRK for so long for it to have such a powerful WS combined w/ the insane haste provided by last resort.

Outside that there are some small things i'd like to see on DRKjust so DRK feel more of it's own job.

Use of Scythe - Making it so using Scythe isn't outclassed by Great sword in every way (imo getting relic/mythic isn't the fix to this)

Use of magic - fixing absorbs are planned so i look forward w/ that and dark celerity.

Drains

I would like to see a revamp on Drains higher potency so we an reaibly restore our health with them either by increased potency or by a costly(mp wise) Drain III and IV making occult acumen handy too.

Final Spell

Would be cool to see a final spell for DRK like how WHM got Arise, BLM got Meteor and SCH Embrava, could be absorb-haste