Quote Originally Posted by Daniel_Hatcher View Post
For me as far as RDM goes it should go: Tier I (the strongest) is self-target only, Tier II (the weaker version) should be party-targetable, so as I said Stoneskin II, Temper II etc... Should be party targetable with a semi-long duration but a bit weaker effects. (10~ DA) (350 StoneSkin) and so on.
The issue I have with this line of thinking is that the moment we get it it becomes our responsibility. Since these are buffs and could possibly work with Accession, we then become handcuffed to /SCH, which means bye bye melee gear and melee sub. I'd rather both options become useful before we start getting spells like that.