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  1. #11
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Kristal View Post
    Protect, Shell and Reraise (long-duration buffs) aren't affected by Composure, so Renew wouldn't work on them either. Blink, Aquaveil and Stoneskin aren't a problem, because it would only affect duration, not remaining charge.

    Bit off-topic:
    Maybe RDM could get unique tier II enhancing spells like we did with Phalanx II:

    Blink II : absorbs more attacks, aoe only consumes one shadow
    Aquaveil II : absorbs more hits, regenerates over time (+1/tick, unless hit for >0 damage in last 3 seconds)
    Stoneskin II : absorbs more damage, regenerates over time (+25/tick, unless affected by slip damage)
    Problem with this is unless they are party targetable it's a waste of a spell slot when these should just be the benefits of enhancing skill on the main spells.

    Blink could be 3 shadows (as you can see I upped it to 3 of the bat) upto 300 skill then change like so:

    4 @ 350
    5 @ 400
    6 @ 425
    7 @ 450
    8 @ 475
    9 @ 500 (cap)

    I'd also have AoE absorb upto 4 shadows and block the damage.

    Stoneskin's cap should be upped to 450 upto 550 with Gear

    Aquaveil is an odd one as I don't currently know the limits.

    For me as far as RDM goes it should go: Tier I (the strongest) is self-target only, Tier II (the weaker version) should be party-targetable, so as I said Stoneskin II, Temper II etc... Should be party targetable with a semi-long duration but a bit weaker effects. (10~ DA) (350 StoneSkin) and so on.
    (3)
    Last edited by Daniel_Hatcher; 03-16-2012 at 08:47 PM.