Most rdms agree that the jobs usefullness has diminished greatly. I see recommendations all the time of new spells and new abilities yes cool sounding as they may be, such as reflect, but does that change the issues we have. The problem with the job is it lacks a role. With 20 jobs and only 18 spots in a full group a jack of all trade doesn't usually fit since you will have more defined roles in those 18 spots. Whm is the healer, blm the nuker, SCH the fall back but has its uniqness with dots, yet what does rdm have.

ALL our enfeebs minus merits are given to other jobs the only spell we have thats another job can't use is Refresh 2 and really there are jobs that provide similar functions in a aoe manor. SE going to adjust enfeebling but how does that help rdm exactly just means jobs that you would bring anyhow will be able to to help with enfeebs. Unusual that we are the masters of enfeebling and enhancing and yet all our abilities lie single target, where other jobs that are masters of other usefulness are also capable of doing our tasks in AOE fashions. This is the role RDM should of been in from the beginning the group buffer and the groups crowd control, atleast then there would be a reason to bring a rdm to events especially with one such as legion on the way.