I know 1 spell isn't going to fix RDM, I'm saying it would be nice to see something in the direction of making RDM more useful & help fix it, I don't expect SE to come to us with an update saying they are going to fix 90% of the problems we have with RDM. I'm simply saying that a single spell is possible as a first step to getting us back up & on our feet rather than where we are now. And I'm not saying that I want a spell that simply hides our flawed job I'm saying I want to have a spell that should show us that were not forgotten, were not just being left behind, and that SE actually gives a damn about RDM still.
So far, other than melee gear we can actually use on RDM (ya know, if people let us) we don't seem to get anything recently. Gravity II was about my biggest disappointment in RDM, because at our final moment when we should be our best... we got nothing, which I felt the same honestly after beating the Taru for the final limit break. I won, and my reward was 4 levels, normally I would get a few new cool spells, something to stand out, being the final limit break, I would expect something grand and powerful, and~ I got to lower a mobs evasion. Grand was supposed to be like Impact, something that seems very much like what a RDMs final spell should have been, it does damage, it lowers stats, it hurts the mob both inside & out, thats on a piece of gear every mage has basically, while my RDM gets its awesome exclusive, Gravity II.


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