Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 11 to 20 of 25

Hybrid View

  1. #1
    Player Chimerawizard's Avatar
    Join Date
    Apr 2011
    Location
    Florida
    Posts
    148
    It's a good idea, but wouldn't get implemented since SE already used "Lore" as their reason for not doing something.

    I think Kristal has an idea they may actually implement, since it would fit with lore just fine.

    Converting merits to CP/AN/ISP is a bad idea, because xp is dirt cheap to get in abyssea.
    A better idea would be to increase CP/AN/ISP points when your xp overflows, like it does with limit points. If you get 200 xp in a conquest area, and both xp and limit xp is capped, you gain 20 (normal) + 20 (overflow) CP. Note that this only counts for normal xp, not bonus xp such as GoV pages. (Exp rings multiply normal xp, so those bonuses do count.)
    (0)

  2. #2
    Player Peldin's Avatar
    Join Date
    Apr 2011
    Posts
    36
    Character
    Peldin
    World
    Sylph
    Main Class
    MNK Lv 99
    I would love to find something infinite to do with merits. This suggestion fits that perfectly. Right now, as the OP says, people sit at *cap*
    If we can exchange merits for something that is unlimited (like AN/CP/IS) then we will never have a problem with "wasted" xp.
    (1)

  3. #3
    Player Taube's Avatar
    Join Date
    Mar 2012
    Posts
    5
    Character
    Taube
    World
    Cerberus
    Main Class
    WAR Lv 99
    Even if the exchange rate was 1 merit => 1 CP/IS/AN it would still be better than what we currently have.


    Please make this happen >_<
    (3)
    Last edited by Taube; 03-18-2012 at 09:39 PM.
    ( •_•)
    ( •_•)> ⌐★-★
    (⌐★-★)

  4. #4
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Taube View Post
    Even if the exchange rate was 1 merit => 1 CP/IS/AN it would still be better than what we currently have.


    Please make this happen >_<
    That'd be horrible. If they did this then it should be something like 1 merit = 1000 points/notes/standing
    (0)

  5. #5
    Player Taube's Avatar
    Join Date
    Mar 2012
    Posts
    5
    Character
    Taube
    World
    Cerberus
    Main Class
    WAR Lv 99
    Quote Originally Posted by Daniel_Hatcher View Post
    That'd be horrible. If they did this then it should be something like 1 merit = 1000 points/notes/standing
    That was more of an exaggerated example and I was wishing for the OP's suggestion to happen, not my example.
    Besides, what you described is the exact same as OP's suggestion.
    (0)
    ( •_•)
    ( •_•)> ⌐★-★
    (⌐★-★)

  6. #6
    Player Lotto's Avatar
    Join Date
    Mar 2011
    Posts
    76
    Character
    Lottto
    World
    Bismarck
    Main Class
    RNG Lv 99
    Allow us to exchange Traverser stones for Voiddust too, I'm almost at 1000 stones that probably will never be used and became totally useless.
    (1)

  7. #7
    Player Tornsoul's Avatar
    Join Date
    Mar 2011
    Posts
    3
    Character
    Tornsoul
    World
    Carbuncle
    Main Class
    BLU Lv 99
    That or allow merits to be converted into cruor. There is no shortage or difficulty in obtaining cruor so there really is no reason why that can't happen atleast. Than take it a bit further and follow in the footsteps of seal conversions. Allow us to exchanges cruor for CP/IS/AN at a 10-1 ratio or even 100-1 ratio.
    (2)

  8. #8
    Player Alistaire's Avatar
    Join Date
    Mar 2011
    Location
    Canada
    Posts
    112
    Character
    Alistaire
    World
    Shiva
    Main Class
    BLU Lv 99
    OP's idea would also increase the gil gilsellers make doing 10 hour cleaves by a fair amount. Or just destroy the voiddust market value, which wouldn't necessarily be a bad thing since they're likely to go up after the update because of tickets.
    (0)

  9. #9
    Player Apollus's Avatar
    Join Date
    Apr 2011
    Posts
    7
    Character
    Menos
    World
    Cerberus
    Main Class
    THF Lv 99
    So we have a new Merit cap for attributes which happens to be capped already...

    Come on SE give us something consumable to do with our merits...
    (1)

  10. #10
    Player Mathieu's Avatar
    Join Date
    Jul 2012
    Posts
    53
    Character
    Mathieu
    World
    Bahamut
    Main Class
    RDM Lv 60
    I really doubt this will happen in any form, unless SE expands on the merit system further or adds a higher level version. This is a ten year old issue. Experience earned at the cap is wasted, but there is still things you can do with that job beyond earning experience. The only thing that has changed in the last ten years is what the point is where experience starts getting wasted.

    However, there are problems increasing CP/AN/IS gain can create problems because you can buy things with those to sell to other players. Those items could potentially be devalued immensely as a result. That has a whiplash against the few new players coming into the game because they can actually make a fair amount of money reselling that gear after they used it. So, there is a minor economic issue that could be created just for the sake of people not feeling like experience is being "wasted" even though their primary motive for what they are doing isn't experience anyways.
    (0)

Page 2 of 3 FirstFirst 1 2 3 LastLast