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  1. #61
    Player RAIST's Avatar
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    in case you guys didn't know, those are all seperate plugins and customizable to some degree--for instance, the recast trackers can be positioned anywhere on screen, and you can designate the font size as well. You can even turn off some things from being displayed with some plugins. More customization may be possible with further development.

    The point of the SS is that it can and IS being done already. And by people who do this stuff in their free time, which seems to suggest it would not be rocket science to a paid staff of developers.....

    [Edit]
    you can also set tranparency of background for the overlays of most plugins (or not use a bg color at all). As for not being able to determine what cure is appropriate....then you just aren't paying attention. You can see the exact numeric value of someone's HP. So....you know what their HP is when full---just takes some simple math to know not to hit somone with a Cure6 when they only about 400 hp from full. Before you go tearing down the work these guys have thrown into these programs....perhaps you should read up on how they actually work, even if you have no intention of using them. If nothing else, do it out of respect for their dedication and so you actually know what you are criticizing.
    (7)
    Last edited by RAIST; 03-20-2012 at 03:35 AM.
    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not be meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate over validity of said facts without source references may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations. Please take these posts with a grain of salt if you are offended by the views of the player and understand that opinions are like assholes... everyone has one, not everyone wants to hear it.

  2. #62
    Player MarkovChain's Avatar
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    I'm not here to respect any third party, you showed us a SS of a UI that clearly has poor design. Almost as if you tried to show SE what they should do when they shouldn't do this. Not willing to play a command line game tyvm. I can give hints for a usable UI :

    replace ctrl J with a single key to check JA recasts (much quicker, same for macros), and make it so that 'J' displays a pop up window, pressing it once more disable it. Do a similar popup window for the 5 previously used spels.

    Just some ideas that won't pollute your screen.
    (0)

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  3. #63
    Player RAIST's Avatar
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    Quote Originally Posted by MarkovChain View Post
    I'm not here to respect any third party, you showed us a SS of a UI that clearly has poor design. Almost as if you tried to show SE what they should do when they shouldn't do this. Not willing to play a command line game tyvm. I can give hints for a usable UI :

    replace ctrl J with a single key to check JA recasts (much quicker, same for macros), and make it so that 'J' displays a pop up window, pressing it once more disable it. Do a similar popup window for the 5 previously used spels.

    Just some ideas that won't pollute your screen.
    um... no... the SS was to show that a small group of people in their free time already figured out a way to display all that information on the screen, and with a somewhat customizable interface. If I were posting an example for SE to look at for ideas, I would have specifically addressed SE to that end (as I did in a thread a while back with the link to the D3 UI changes). Note that most things in that SS are customizable to some extent, that is just how that particular user chose to configure his/her plugins. Most of them could possibly be even more customizable and streamlined if more resources were made available to work on it. From what I recall reading about some of those plugins in the past, in many cases each was designed by ONE PERSON, not a whole freaking team of developers familiar with and having direct access to the game's source code.

    And command line game?? What are you going on about there? I've used a PS2 controller on my PC for ages....don't use command-line.
    (3)
    Last edited by RAIST; 03-20-2012 at 02:03 PM.
    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not be meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate over validity of said facts without source references may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations. Please take these posts with a grain of salt if you are offended by the views of the player and understand that opinions are like assholes... everyone has one, not everyone wants to hear it.

  4. #64
    Player Shadowsong's Avatar
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    Quote Originally Posted by MarkovChain View Post
    Almost as if you tried to show SE what they should do when they shouldn't do this. Not willing to play a command line game tyvm. I can give hints for a usable UI :
    Your suggestions suck. I do not want a keyboard command to check Job Abilities I want it on the screen.
    My opinion > your opinion
    You comment on Windower plugins, yet show you have zero knowledge about any of it. Nearly 100% of what you said is wrong (like that even had to be said lol).

    Also, cool story bro critisizing a low resolution screenshot of someone not using windower properly to begin with. Way to keep it golden
    (2)

  5. #65
    Player MarkovChain's Avatar
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    Quote Originally Posted by RAIST View Post
    Note that most things in that SS are customizable to some extent, that is just how that particular user chose to configure his/her plugins.
    Nah when you have to go deep in the source code to adapt to your own need, it means the UI sucks. The reason the guy let the plugins as is is because he loads the defaults one and doesn't configure further. User friendly UI, what is it ? You cannot expect much from people that don't have access to the game code. So stop explaining me I should not express criticism. All they did is display stuff on top of the game screen. We don't want that UI ty. Most people use windower for dual boxing and macros NOT for its poor UI ajustements.
    (0)

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  6. #66
    Player Shadowsong's Avatar
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    LOL
    Just because programming is hard for you, doesn't mean it is for us.

    Quote Originally Posted by MarkovChain View Post
    We don't want that UI ty.
    Speak for yourself, you are definately one of a kind lol
    (2)
    Last edited by Shadowsong; 03-20-2012 at 05:47 PM.

  7. #67
    Player hiko's Avatar
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    Quote Originally Posted by RAIST View Post
    -for instance, the recast trackers can be positioned anywhere on screen, and you can designate the font size as well.
    btw that's yarnball not recast

    Quote Originally Posted by MarkovChain View Post
    I'm not here to respect any third party, you showed us a SS of a UI that clearly has poor design. Almost as if you tried to show SE what they should do when they shouldn't do this. Not willing to play a command line game tyvm. I can give hints for a usable UI :

    replace ctrl J with a single key to check JA recasts (much quicker, same for macros), and make it so that 'J' displays a pop up window, pressing it once more disable it. Do a similar popup window for the 5 previously used spels.

    Just some ideas that won't pollute your screen.
    I don't want keyboard shortcut because i play with gamepad (how FFXI was designed to be played).
    I agree windower plugins UI is far from perfect but IMO having stuff displayed without need of any input is nice

    Quote Originally Posted by MarkovChain View Post
    All they did is display stuff on top of the game screen. We don't want that UI ty. Most people use windower for dual boxing and macros NOT for its poor UI ajustements.
    YOU are not everybody!
    (1)

  8. #68
    Player MarkovChain's Avatar
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    Quote Originally Posted by Shadowsong View Post
    LOL
    Just because programming is hard for you, doesn't mean it is for us.
    Guy 1 made a badly designed program and distributes it. Guy 2 has to go back into the program to make it work. Guyz 2 explains everyones else that they are idiots for not willing to redo the program and use it for their own needs. Yeah we totally don't need your ideas in here. It's not even elitism from your part because the final result is probably craptastic. Show us your customed UI please.
    (0)
    Last edited by MarkovChain; 03-20-2012 at 07:19 PM.

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  9. #69
    Player hiko's Avatar
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    Quote Originally Posted by MarkovChain View Post
    Guy 1 made a badly designed program and distributes it. Guy 2 has to go back into the program to make it work. Guyz 2 explains everyones else that they are idiots for not willing to redo the program and use it for their own needs. Yeah we totally don't need your ideas in here. It's not even elitism from your part because the final result is probably craptastic. Show us your customed UI please.
    go programm a better UI than windower or GTFO.
    (2)

  10. #70
    Player MarkovChain's Avatar
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    Windower white knights. Facepalm.
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