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  1. #11
    Player saevel's Avatar
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    Apr 2011
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    They need to lay off the retarded moves. They made MORE Charmga / Deathga with legion?
    (0)

  2. #12
    Player Alkimi's Avatar
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    Mar 2011
    Posts
    186
    Character
    Alkimi
    World
    Asura
    Main Class
    WHM Lv 99
    Seems like it's just one of the four zones. It has a vampire, dvergr and corse NM in it. They can all cast death and 2/3 of them use charm.

    They don't appear to cast death until lower HP so Aegis PLD should be able to hold one each fine until the alliance is ready to kill them.
    (0)
    Last edited by Alkimi; 03-16-2012 at 01:52 AM.

  3. #13
    Player Lemoncloak's Avatar
    Join Date
    Mar 2012
    Posts
    22
    Character
    Lemoncloak
    World
    Bismarck
    Main Class
    WHM Lv 99
    Quote Originally Posted by macross View Post
    Anything that you can simply PD and zerg doesn't need skill, just luck.

    You have a point albeit parallel. The standard way to kill things is whatever is easiest. Don't you think the idea and implementation of VW and Abyssea has been the following:

    "How you fight the mob determines your drops."

    So far the implementation has been done as "what attacks you use" = how you fight the mob.

    There are other, alternative ways to accomplish the same goal.

    Examples: -What abilities the mob is able to use (different modes = different abilities)
    -In what area the mob is fought (Sandworm pops to mind in that zone determines the mob type)
    -What terrain is utilized to assist in fighting the mob (it sounds lame but...maybe...ebon panels anyone?)

    It's silly to say everything is too easy. If you really want a challenge, gimp yourself. If your gripe is about HOW difficulty is implemented (Death/Charmga) then it seems valid. Something requiring MOAR SKILL, though easily said, requires answering what FFXI SKILL is.
    (1)

  4. #14
    Player Natenn's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    325
    Character
    Natenn
    World
    Asura
    Main Class
    PLD Lv 99
    We can't prevent death/charm though, those things cause instant wipes and the NMs resist stun.
    (1)

  5. #15
    Player Alhanelem's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    11,101
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    There are items which give death resistance (of course, it only works if you're lucky, but still)
    (0)

  6. #16
    Player saevel's Avatar
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    Apr 2011
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    2,350
    Quote Originally Posted by Natenn View Post
    We can't prevent death/charm though, those things cause instant wipes and the NMs resist stun.
    That's done on purpose. SE knows by now that we'll just throw a bunch of zerged out Embrava'd melees at whatever content they release. No matter they do, this strategy will always work because they fail to implement terrain / dependent battles. So to extend content life longer they adjust drop rates down and create moves that randomly wipe you. It's their way of extending content's life.

    It's known as fake difficulty. They could create a treasure chest outside your mog house. You open the chest and it randomly determines a result.
    1~50 -> You fall down dead
    51~80 -> You live, get a log
    81~99 -> You live, get a log and an ingot
    100 -> You live and get a random piece of gear.

    And it would have the same effect as their recent attempt at content.
    (0)

  7. #17
    Player Natenn's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    325
    Character
    Natenn
    World
    Asura
    Main Class
    PLD Lv 99
    i miss when only the top few LS could kill stuff, when titles had meaning.
    (0)

  8. #18
    Player MarkovChain's Avatar
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    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    With pld or rdm tanking, so much (lack of ) skill from your DDs.
    (0)

    Ultimate DPS simulator
    https://docs.google.com/file/d/0B7wbcilaHsTecldhZm94a1gtZnM/edit

  9. #19
    Player Alkimi's Avatar
    Join Date
    Mar 2011
    Posts
    186
    Character
    Alkimi
    World
    Asura
    Main Class
    WHM Lv 99
    DDs had nowhere near the capability that they do today and WHM would start to struggle for MP if people started taking a lot of damage. On a lot of HNMs the main source of damage was usually BLMs.
    (0)

  10. #20
    Player MarkovChain's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Lol no, it's just that your DD sucked. Once proprely buffed they take no damage and make BLM look ridiculous. The problem is that the DD that you have in an hnmLS are necessarily war & drk, with too high a ego to sub ninjar. MNK could basically tank anything except flying wyrms, the problem is that hnmls were full of PLD war drk etc... cos mnks moved quickly to salvage & limbus/einherjar.
    (0)

    Ultimate DPS simulator
    https://docs.google.com/file/d/0B7wbcilaHsTecldhZm94a1gtZnM/edit

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