Quote Originally Posted by macross View Post
Anything that you can simply PD and zerg doesn't need skill, just luck.

You have a point albeit parallel. The standard way to kill things is whatever is easiest. Don't you think the idea and implementation of VW and Abyssea has been the following:

"How you fight the mob determines your drops."

So far the implementation has been done as "what attacks you use" = how you fight the mob.

There are other, alternative ways to accomplish the same goal.

Examples: -What abilities the mob is able to use (different modes = different abilities)
-In what area the mob is fought (Sandworm pops to mind in that zone determines the mob type)
-What terrain is utilized to assist in fighting the mob (it sounds lame but...maybe...ebon panels anyone?)

It's silly to say everything is too easy. If you really want a challenge, gimp yourself. If your gripe is about HOW difficulty is implemented (Death/Charmga) then it seems valid. Something requiring MOAR SKILL, though easily said, requires answering what FFXI SKILL is.