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  1. #1
    Player Karbuncle's Avatar
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    Mar 2011
    Posts
    4,314

    Suggestion: An Improvement to New-Dynamis.

    Hello FFXI peoples!

    I have a quick proposal regarding Dynamis. As everyone knows, Job Ability procs are essentially the Bread and Butter of New-Dynamis. They tried to fix this in the past, but ended up not really succeeding.

    With the above problem, It leads to very few camps because its smarter to target JA Proc mobs, Which is where most of the "Crowding" Comes from.

    I propose the Following:

    Raise Weapon Skill Proc Rate to: 50%.
    Raise Magic Proc Rate to: 15% (Same as JA).

    This may not fully diversify it, But with a 15% Magic Proc rate, and 50% WS Proc rate, Some groups may opt to fight on WS or Magic time. JA Will still be really good for say, Solo-ists, But WS/Magic will become increasingly useful for Duo/Trio groups.

    It won't completely fix congestion in new-dynamis, But it'll relieve it in a significant way.

    Short and Simple! Thoughts?
    (4)

  2. #2
    Player Koren's Avatar
    Join Date
    Mar 2011
    Posts
    39
    Character
    Koren
    World
    Sylph
    Main Class
    MNK Lv 99
    I've always thought we should bump it up around the 30% mark for SC and 50% for MB.
    (0)

  3. #3
    Player hiko's Avatar
    Join Date
    Mar 2011
    Posts
    774
    Character
    Meuporg
    World
    Ragnarok
    Main Class
    BST Lv 99
    agree WS and magic proc need to proc more often!

    Quote Originally Posted by Koren View Post
    I've always thought we should bump it up around the 30% mark for SC and 50% for MB.
    nice idea .
    (0)

  4. #4
    Player Kiyara's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    40
    Character
    Kiyara
    World
    Siren
    Main Class
    PLD Lv 99
    I think JA should be 25%, magic 15%, and WS 40%. I think that would help things out a lot in terms of efficiently farming.
    (0)

  5. #5
    Player Aarahs's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    123
    Character
    Aarahs
    World
    Quetzalcoatl
    Main Class
    DRG Lv 99
    It's set the way it is because of AoE spells/WS.
    (0)
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  6. #6
    Player hiko's Avatar
    Join Date
    Mar 2011
    Posts
    774
    Character
    Meuporg
    World
    Ragnarok
    Main Class
    BST Lv 99
    then fix it so only main target can be trigered but raise proc rate
    (0)

  7. #7
    Player Karbuncle's Avatar
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    Mar 2011
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    4,314
    Quote Originally Posted by hiko View Post
    then fix it so only main target can be trigered but raise proc rate
    AoE Farming is a small niche, I know some people do it, and I don't want to completely shut them out... At the very least, They need to raise magic Proc about 10~15% Up. AoE or not, Its entirely too low.
    (1)

  8. #8
    Player Economizer's Avatar
    Join Date
    Jun 2011
    Posts
    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Quote Originally Posted by Koren View Post
    I've always thought we should bump it up around the 30% mark for SC and 50% for MB.
    Better yet a skillchain or magic burst can be 100% but only when including two or more people.
    (0)