The other starting cities (Sandy, Windy, Bastok) all have their potter moogles near a mog exit it as well. With the quest that lets you exit out of any mog house, it makes it even easier.
Simple conclusion. Stop being lazy.
The other starting cities (Sandy, Windy, Bastok) all have their potter moogles near a mog exit it as well. With the quest that lets you exit out of any mog house, it makes it even easier.
Simple conclusion. Stop being lazy.
Why is it people don't want more inventory? Or rather why they argue against posts that are in favor of more inventory. Make abyssea/VW porter moogle slip, then make one for elemental sets, belts, grips, obis, gorgets and finally, make one for all forms of 99 Magian (granted that means they would have to add others if they improve Magian past 99) Then there will be room for discussion.
What actually happens is this:
They don't have all the obis staves belts gear sets etc. for their jobs and they don't want to have to go get them (even though you can build a lot of gear sets off of the AH), so they are happy to have a storage limit to blame it on.
The truth is that they don't like moving gear around much any more than us, so they just don't move much gear. The problem is that we all know that that means they are not fully gearing. So they feel the need to lash out and Say "I don't suck at gearing... you suck at organizing...I am the most organized guy evah!"
I can't believe what I'm reading. Now we need more storage because walking all the way to the Porter Moogle is inconvenient? I guess when leeching became the way to XP for people who want the fun of paying the monthly dues without all the nasty hassle of playing the game, it was only natural that this would happen.
The reason for not expanding inventory is very simple. We've already got 480 spaces per character which is plenty for even the most devoted gear swapper to be loaded for several jobs at a time. A mule is cheap if you need more space for a couple more jobs. Porter Moogles compress several items into one inventory slot. If people can't make use of all these tools, another 80 slot inventory bag is going to be filled quickly and they'll cry "MORE SPACE NOW! I'M THE CUSTOMER DO WHAT I SAY!!!!" Then they'll fill the next bag, and the next and the next, because they can't be bothered with organization. Junk expands to fill the space.
this thread is embarrassing...please delete it.
I've heard you sing this song before. It's no broadway showstopper, maybe an elementary school performance.
On the topic of Porter moogle however
#1 Porter moogle is not all powerful its primary function is to store AF/Relic/Empyrean armor as well as various outdated gear. Please note the following updates to said outdated gear are not storeable, Augmented sky/abj gear, the future augments to salvage/sea gear, Relic +2 prior to its augmented form.
#2 To expand on the previous idea each of these things Relic +1, AF +1, Relic +2, Augmented sky/abj all require various items many of which are r/x and require counterparts from other areas. This includes seals, +2, forgotten, tatters, temnos/apollyon +1 items, ABCs.
#3 Porter moogle does not include relic/mythic/empy/magian weapon types nor does it include JSE or fake relic of abyssea. additionally like #1 and #2 upgrade items geodes/avatarites/coins/empy/ancient currency are also unstorable. Every job has 1-8 magian that is standard to the job give or take empyrean weapons.
#4 VW has several pieces all with near 0 drop rates and SE wants to double this number via the ticket system. Throwing away any item is a foolish move given anyone of them could take 100+ runs to get back (that's 3m+ for a single item, for those buying voidstones) to name a few Ace's body, Mekira body, Heka body, O. Bullet, Toci's body, H. Gorget, Lux dagger, HQ dagger, G. Mala, Strendu ring. I just named 10 and there are many, many more.
#5 Abyssea gear still has not been added to Porter Moogle, this includes Ocelot, Serpentine, Praedo, Ace's, Hachimaki, Susurrus, Tandava as well as other movement + items, sachets and there are other lesser know items too.
#6 Ele obi, HQ staves, gorget, belts, grips (This is ws/casting 101 gear, I'm waiting for someone to say 20% WS and 15% magic additional dmg isnt worth it. These are some of the single most useful items in the game.)
There is nothing wrong with the porter moogle aside from it not being able to hold more. People have shown that 78/80 give or take is very easy to do with very basic macros (2-3 items per action) x5 jobs that's nearly a full inventory. Porter moogle isn't why people are upset, muling is. The idea of logging out and transfering 8 items at a time, no it doesn't take long but when everyone else is ready from the get go leaders start considering replacements. Yes, I have been in groups that the leader kicks players for having to mule. As for the $1, the value has no significance it could be 10 cents. The reason this is a problem is we are paying $1 a month to the FFXIV restoration process because that same $1 is not going towards increasing inventory. (that's the worst case) In the best case we continue to pay $1 a month in order to gain something that should be built in. FFXI derives its uniqueness from the ability to macro gear, and the ability to change jobs on a single character. Yet, both those require inventory we aren't being given while at the same time more and more space takers are being added. No other MMO emphesizes gear swaps and nearly all offer free mules with subscription often 10+. If someone's argument is player need to macro less they why are the DEVs wasting so much time on sidegrades and not dropping relic/af/limbus gear entirely in favor of superior gear? I'll repeat the games core battle system revolves around macros and job swaps, yet we are being prevented by the games own inventory from doing just that.
I use the porter moogle and I still have 3 mules all holding Abyssea items, seals and +2 items for jobs I've yet to level. Also holding base gear for jobs I've yet to level. Also loaded with crafting items and crystals. There s no way I can move that stuff to my main and gear for 6 jobs, let alone 20 jobs.
The porter moogle system sucks as well. No easy way to view your inventory. The multitude of tickets, especially if you have to grab one limbus item, one relic item, one empyrean item before heading out.
Yo Ho Yo Ho, a pirate's life for me!
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |